Dayum. nicely done. .Although can you resize this I want to see it in detail, if it's too much the trouble then it's ok, I'll be spriting a weapon soon wish me luck
I see . also how do sprite in MS Paint? do you just zoom it in at max and sprite pixel by pixel?All sprites are made 2x2 pixels, so resizing it will just give you problems when you start spriting yourself... I can take a screenshot of it zoomed in on my paint tool though if that helps.
http://i66.tinypic.com/fu3uz8.png
I see this is already troublesome, I'm trying my best to draw right now but how many pixels do you think does a staff weap would take? (dimensions)Kind of, but not everything.
See that buttom that says Brushes? It allows painting with a color while mixing that color with that of its surroundings. Its what i used for the beard and straw hat.
Finer details such as the clothes and the hoe did require pixel by pixel painting with the Pencil.
To add more tones and color variations, I first painted the base color (ex: Red Beard) then slowly made the color darker in the Edit Color button to add depth.
Of course, Ms Paint is quite a crude program to use, but Ive no other painting program at present,
wow amazing ty again I'll post it once I complete 50% of it!Your best bet would be to get a sprite sheet of weapons and copy/paste a staff of approximate size next to the area you wish to create your own.
http://i.imgur.com/DaAN8e0.png
Here's a weapons Sprite Sheet.
Your best bet would be to get a sprite sheet of weapons and copy/paste a staff of approximate size next to the area you wish to create your own.
http://i.imgur.com/DaAN8e0.png
Here's a weapons Sprite Sheet.
woah that'd be awesome quests exchange of may xp->ores/gems? gems/ores->xp?Personally, I drag images into the Paint Program to load them in. Then I crop the item I want and delete the rest. Place the cropped item where you want it and draw over or next to it.
http://i65.tinypic.com/23it3pd.jpg
Miner/Treasure Hunter NPC
Looks more like a treasure fanatic adventurer of some sort, but Oh well!
Spent some trouble on that backpack with map/scroll coming out of it. This one's a resprite of the Demolitionist in case it wasn't obvious.
it's actually a staff I see so I have to bend it to the right?Is that a sword? If so, remember that weapons of the same type must be sprited in the same direction. For swords it's:
Inclined Diagonally
Left to Right
Down to Up
hmmm I actually like the color, do you actually know other paint tools in which I can rotate images? (MS Paint is annoying) or do know how to do it ms paint?
http://i68.tinypic.com/1zz1g9.png
Huntress/Bounty Hunter NPC
Resprite of the Nurse, tried to give her a painful backstory appearance.
damn animating them already gimme me your skills plsI wonder if Ivysaur's here yet... I need him ti tell me anything i need to change in the npcs before creating the movement sprites...
I'll improve that later with your suggestion for now this.The design is cool, but should be thicker as only being one thick makes it seem too fragile and wont be very visible...
Make the inside of the staff at minimum 2 thick to avoid that.
While the upper portion also suffers from that, the aura mitigates the effect, so you could leave it as such.
The connector between the stick and the upper design is the main problem though... its way too squared!
Ps- by animating I just mean make the different versions of the sprite's legs and arms moving. Small changes in each sprite, but 16+ in total (exclusing attack or sitting animations)