tModLoader JoJoStands

AnotherGuy

Official Terrarian
JoJoStands is a mod where we're trying to implement many stands and items from 1-8.

Content Overview:

Stands: Star Platinum, The World, Gold Experience, Gold Experience Requiem, King Crimson, Sex Pistols, Aerosmith, Sticky Fingers, Killer Queen, Killer Queen: Stray Cat, Magicians Red, Hierophant Green, Tusk, The Hand, Whitesnake, Lock, Dolly Dagger, Grateful Dead, Cream, Bad Company, Silver Chariot, Stone Free, Hermit Purple, Crazy Diamond, Echoes, Tower of Gray, and Soft & Wet.
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How to obtain Stands:
  1. Small chance to spawn with a stand upon creating a new player (Inheritance)
  2. Asking Jotaro for an Arrow Shard, in which you stab yourself with it and wait an in-game day for it to wear off
  3. Viral Meteorite, a meteor that drops after Skeletron has been defeated (Use it to craft an arrow)

If you have a stand idea or feel like contributing to the mod, you can join the JoJoStands server on Discord: Join the JoJo Stands Discord Server!. Or you could look at the JoJoStands Wiki if you need to find something. This is my first experience with code, if you want to help out, just know we aren't professionals at this.

CHANGELOG
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JoJoStands v2.4.4.5 Changelog:
- Added localization support!
- Added Russian translations (Thank you Puffline for translating the mod to Russian!)
- Removed the 30% summon damage Century Boy nerf
- Added limitations to Century Boy's ability
- Buffed Century Boy's alternate-special
- Fixed Killer Queen not being able to punch unless Killer Queen were spawned immediately upon loading a world
- Fixed a bug that allowed multiple Stands to be used at once
- Fixed all Tusk acts constantly despawning in Multiplayer
- Fixed Stand punch sounds playing universally in Multiplayer while in Auto Mode
- Fixed Century Boy not benefitting from Stand Tier boosts
- Fixed Stands permanently granting Holy Protection when using the Hallowed Armor set
- Fixed Grateful Dead being stuck on its grabbing animation if switching to auto mode
- Fixed Star Finger hurting friendly NPCs
- Fixed Silver Chariot afterimages seeming blurry
- Fixed players being able to get Sunburn in caves during the daytime
- Fixed a few sprite inconsistencies on some Stands

JoJoFanStands v1.2.3:
- Added The World Over Heaven (commissioned by Anorak)
- Fixed all Blur tiers not requiring the prior tiers in every recipe

JoJoStands v2.4.4.2 Changelog:
- Added Stand Aim Assist (configurable in the mod's Config Settings)
- Added five new mixed accessories
- Resprited many accessories, old and new
- Updated a few Stand icons for consistency
- Updated Stand Auto Mode AI for most Stands!
- Buffed Tarot Table (effect now lasts 10m)
- The Will to Escape can now also drop in caverns that are not pure
- Added multiple Shimmer interactions for many mod items
- Fixed NPCs not selling items properly
- Fixed Stands not animating properly while in Auto Mode
- Fixed the Zipper Dodge buff making players immortal indefinitely
- Fixed hooks in the hook slot not being able to be used while controlling Stands in Manual Mode
- Fixed Mod Tiles dropping duplicates when broken
- Fixed Sticky Fingers staying hidden after switching to Auto Mode
- Fixed the Poker Deck accessory boosting Stand Damage by 2125%

Note: The Stand Mouse reaction distance has been decreased to allow for more precise punches, so Stands may or may not feel a bit odd. The end goal of this change is to make them more reactive in general.


JoJoStands v2.4.4.1 Changelog:
-Ported to 1.4.4!
- As the version number may indicate, this is not a content update. This is a 1.4.4 port with new changes but no major content additions.


- Added the Part 4 Dye
- Added new barrage effects for most Stands
- Resprited The World
- Resprited many (but not all) accessories
- Recolored Bad Company's soldiers, tanks, and choppers
- Adjusted Bad Company's spawn effects
- Adjusted Bad Company's firing mechanics
- Buffed ranged Stands' Auto Mode detection distances by almost double for every Stand
- Stand Users are no longer immortal while in Manual Mode! (this went unnoticed for way too long)
- Buffed Star Platinum's Bullet Flick damage by a minor amount
- Removed Crazy Diamond's bullet flick cooldown
- Removed Sticky Fingers' Zipper Punch cooldown
- Added a Stray Cat buff indicator while Stray Cat is summoned
- Removed the Ability Cooldown from Crazy Diamond's bullet flick ability
- Changed Star Finger to allow for more consistent use
- Nerfed the Stand Dodge mechanic heavily. Stand Dodge chances now cap at 30%
- Expanded Mod Dye tooltips to include which Stands get changed
- Improved Stand networking yet again! Stands should seem overall way less choppy for other players!
- Fixed Soft & Wet's Bubble Barrier cooldown applies when using the ability and not after it ends
- Fixed Stand Dyes not applying to Stands unless re-applied
- Fixed Echoes not switching back to Act 1 from Act 2
- Fixed Grateful Dead's inability to punch at T2
- Fixed Echoes Act 3's pose quote
- Fixed Stands not being affected by dye effects while being desummoned
- Fixed the Void Bar not showing up
- Fixed Wills to Escape not dropping in the Caverns
- Fixed the game crashing when trying to add the Believe in Me SFX to players using Echoes
- Fixed Crazy Diamond being able to consistently duplicate items using its uncraft ability
- Fixed an uncommon issue that caused a single ability wheel background piece to not appear
- Fixed the Ability Wheel not always being able to be scrolled on
- Fixed the Ability Wheel going off-screen at non 100% UI Scales
- Fixed Stands not benefitting from All Damage bonuses
- Fixed Star Platinum consuming endless bullet items
- Fixed Sex Pistols throwing errors upon kicking bullets with the Sounds Mod enabled
- Fixed Sex Pistols throwing errors when attempting to change Pistol positions with the Sounds mod enabled
- Fixed a crash that happens when buffing other players with Believe in Me using Echoes
- Fixed an improper offset in the Stand Summoning effects
- Fixed Crazy Diamond Tier 1 not being able to move while in restoration mode and in Auto Mode
- Fixed multiple Stand-related buffs being able to be right-clicked to force cooldowns
- Fixed the Viral Meteorite not being able to drop after switching to new worlds in the same session
- Fixed Sticky Finger's Extended Zipper Punch not connecting to Sticky Fingers while Sticky Fingers is either facing right or facing in a direction opposite of the player
- Fixed a rare animation bug that caused animations to distort in multiplayer when two players are using the same Stand
- Fixed a bug that caused Bad Company's animations to flicker and distort when performing a number of actions
- Fixed Bad Company soldiers not being able to detect enemies while grounded while in Auto Mode
- Fixed Grateful Dead not moving for other players when attempting to grab an enemy
- Fixed a bug that caused the Ability Wheel to display unused icons when going from a wheel with more abilities to a wheel with less
- Fixed a bug that caused one or more of an Ability Wheel's icons to never appear
- Fixed the Golden Spin Meter not showing its frames properly
- Fixed the Bullet Counter not properly showing its frames

JoJoStands:Sounds v1.5.1 Changelogs:
- Ported to 1.4.4!

Download link for v2.4.4.5 (Sounds Mod & FanStands Mod included): MEGA Download Link

YouTube link to VM theme:
 
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I love the mod and Star Platinum is RIDICULOUSLY overpowered but they despawn after a while. Please make it so they dont naturally despawn :D
 
Question: How do you get a Requiem Arrow? I'm trying to get Tusk Act 4 but can't seem to find any.
 
So I've been playing for 6 hours now and I haven't seen a single yoshihiro. Also I've been killing birds a lot and haven't got a paper. Is this not working or am I unlucky
 
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