The Frostburner
Skeletron
I don't know if it is the dev's choice, but the fact that Journey is a Character difficulty makes it so that you cannot play a Journey character (with duplication, weather control etc.) that, when it dies, dies for good (like Hardcore characters), or loses all their items (like Mediumcore characters).
I see two solutions to this :
- Once the player has chosen the Journey difficulty upon character creation, they get to choose a secondary difficulty (Softcore/Classic, Mediumcore or Hardcore), that will affect the way the character dies. (Of course Journey would still be the main difficulty for this character so it would not be able to play on non-journey worlds)
- Or a difficulty slider in the Power menu, similar to the one that changes World difficulty, but for Character difficulty.
I actually prefer the latter because then you would be able to manage your difficulty (e.g.: I want "dumb" deaths to be punitive, so when caving I would set my difficulty to mediumcore but for Boss battles, I would set it to softcore/classic because dying in battle is a "noble" death. Or vice-versa : "No dying before an enemy!")
Well that's all, just thought it would be cool to have even more customization on our Terraria experience. (Isn't that what Journey mode's for?)
Edit: Forgot they changed "Softcore" to "Classic".
I see two solutions to this :
- Once the player has chosen the Journey difficulty upon character creation, they get to choose a secondary difficulty (Softcore/Classic, Mediumcore or Hardcore), that will affect the way the character dies. (Of course Journey would still be the main difficulty for this character so it would not be able to play on non-journey worlds)
- Or a difficulty slider in the Power menu, similar to the one that changes World difficulty, but for Character difficulty.
I actually prefer the latter because then you would be able to manage your difficulty (e.g.: I want "dumb" deaths to be punitive, so when caving I would set my difficulty to mediumcore but for Boss battles, I would set it to softcore/classic because dying in battle is a "noble" death. Or vice-versa : "No dying before an enemy!")
Well that's all, just thought it would be cool to have even more customization on our Terraria experience. (Isn't that what Journey mode's for?)
Edit: Forgot they changed "Softcore" to "Classic".
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