Working as Designed (Journey Mode) Monoliths interaction with frozen time

Mihn

Empress of Light
Steam or GOG
Steam
Single Player/Multiplayer
Single
Operating System
Windows 10
Terraria Version
1.4.0.4
Controls Used
Keyboard/Mouse
No idea if intended or not and I can't search for anything related, but:

1. Activating a monolith while time is frozen will only change the color hue to the monolith's without changing the background and provide light.
Pictures: (I am wearing Ultrabright Helmet to make the change easier to see)
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2. Turning off the monolith while time is frozen will only change the hue back to normal without changing the background back or stop providing light.
Similar to above. For this case, the light provided from the monolith will still be active after deactivation even if you get well outside of its supposed aura which is 70 blocks according to wiki.
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On the map picture, the arrow is pointing to the location of the monolith and the wall is where the monolith will stop working supposedly.
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The light source to the left is the fallen star.

The map is Builder's Workshop, but I tested on a normal map and the result is the same.
 
These functions, along with several others, such as rain, rely on time changing to update. While we may re-assess this functionality in the future to change it, this is currently working as designed.
 
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