Arent the spore undead surface mushroom biome monsters? Isnt that why you arent getting any?Make it so that certain enemies can spawn below the player, instead of just left/right. Having to build special farms just for a few banners is very irritating. Specifically, Spore Skeletons/Zombies, World Feeders and all sandstorm mobs will only spawn left/right of the payer, not below.
I've had my mushroom mob farm on banner mode for an hour, and this is what's been obtained:
View attachment 354479
As you can see, no Spore Skeletons/Zombies. [EDIT: If they're meant to be rare creatures, make hem show up on the Lifeform Analyser].
The body of water that the Corrupt Goldfish & Fungo Fish spawn in is 4x2, and I've still got 3 Fungo Fish banners; 3 more than Spore Skeletons/Zombies.
I have some suggestions regarding beastiary:
1) being able to scroll through the pages (not just clicking the right/left arrow)
2) being able to view the contents of treasure bags when in expert/master moDe
I believe Alfie meant being able to see the drop chances for items within the treasure bags, within the Bestiary. As of now, on higher difficulties, it only displays the treasure bag for bosses on their Bestiary entry, and nothing else. If I remember correctly.Aren't the items generated AFTER opening?
In the Bestiary...Aren't the items generated AFTER opening?
I absolutely agree with both of these. As far as I remember, every other boss that has minions (such as Queen Slime) have the bestiary update to have those minions' pages listed, why not have this apply to Spiked Slimes too? If them being unavailable in classic worlds is really an issue, then either killing King Slime adds them to the bestiary anyways, or maybe Slime Statues have a chance of spawning a Spiked Slime, even in classic mode? That would solve the issue of Spiked Slimes being expert-exclusive without requiring a new statue item (which is likely outside the scope of this balance change update).Besides, a simple and interesting idea, after defeating Moon Lord, Golden Slimes will rarely appear on ordinary worlds. This will allow them to be entered in the bestiary.
Also, after defeating King Slime, we should receive a bestiary entry for Spike Slimes.
This would be a nice convenience for non-boss enemies, but would it apply to banners too, or just bestiary entries? I think having it apply to banners would be nice, since rarer enemies' (such as Nymphs') banners and bestiary entries are far too difficult to obtain as-is, and the banners don't give enough of a benefit to really be worth getting 50 kills currently.It'd be great if the number of kills required was dependent on the number of stars in general.
EDIT:
Something like this:
1* = 50 kills
2* = 40 kills
3* = 30 kills
4* = 20 kills
5* = 10 kills
Zombies will only spawn on the surface, like their non-spore versions, and skeletons will not spawn on the surface like their non-spore versionsArent the spore undead surface mushroom biome monsters? Isnt that why you arent getting any?
It'd be great if the number of kills required was dependent on the number of stars in general.
EDIT:
Something like this:
1* = 50 kills
2* = 40 kills
3* = 30 kills
4* = 20 kills
5* = 10 kills
Why?The Bestiary rarity stars have very little direct correlation with actual rarity of finding most of the entries. There are some comparably common entries which a high rarity rating, and some very rare enemies with a middle/low star count.
Why?
@LeinforsHere is my suggestions:
1. Slime staff as a drop from King Slime.
2. Option to completely disable zoom in sniper scope.
Yeah, I knew that they wouldn’t work. And anyways, the point of the Sniper Rifle is to be able to zoom, so being able to turn that off is like a waste of coding and time.
Other accessories that should probably be changed are the 2 paladin shield tinkers and recon scope. It makes no sense that a yellow rarity accessory gets tinkers that are a lower then itself.Seedler is pink, wasp gun and grenade launcher are yellow, both should probably be lime, which is what the other drops are.
Death Sickle is the only Light Purple weapon from Solar Eclipse; most of them are yellow.