Crimson things being better than Corrupt (on a one to one basis, even if there are exceptions) is an intended policy that Red has had since the beginning, just like Alt Ores being slightly better than Non-Alt Ore equipment. (To stave this off, Legacy Ore armors not having special perks is also non-negotiable, but I'm looking into raw stat bonuses as a potential improvement)
Sometimes things fail to meet that goal (Legacy BoC vs Worm Scarf), and sometimes the difference is too extreme (Cursed Flame/Ichor). But this is a core policy of his that I would need to work within the confines of, and isn't something I can abolish.
As for BoC 2.0 being too strong, I would say that the most likely adjustment would either be a reduction to the Dodge chance, or a reduction in the Crit potency. I don't see a flat removal of the Crit perk. Big changes work best with time to iterate, and I can definitely re-assess its current state for adjustment.
Sometimes things fail to meet that goal (Legacy BoC vs Worm Scarf), and sometimes the difference is too extreme (Cursed Flame/Ichor). But this is a core policy of his that I would need to work within the confines of, and isn't something I can abolish.
As for BoC 2.0 being too strong, I would say that the most likely adjustment would either be a reduction to the Dodge chance, or a reduction in the Crit potency. I don't see a flat removal of the Crit perk. Big changes work best with time to iterate, and I can definitely re-assess its current state for adjustment.