I decided to do this set last minute so I probably won't get anywhere close to winning, and my set has literally no detail. I just had some ideas about what would happen if you wore this set...
This is the Corrupt Knight's Armor (made completely by me and inspired by the game trio Dark Souls). This set should be obtainable in hardmode (and possibly only in expert and master mode). I don't really care how the player obtains the armor, but maybe from crimson/corruption mimics.
Suggestions for Descriptions
Corrupt Knight's Helm: This helmet radiates an aura of evil and power. You know you shouldn't but it is tempting to put it on. But with great power comes great responsibility, and this power is great.
Corrupt Knight's Chestplate: This chestplate radiates an aura of evil and power. Imagine what feats you could achieve with such strength... But with great power comes great responsibility, and this power is great.
Corrupt Knight's Boots: These boots radiate an aura of evil and power. One would be foolish to put them on, yet it's tempting... But with great power comes great responsibility, and this power is great.
When the full set is on this takes the place of the 2nd sentence: You feel unstoppable wearing this, power courses through your body. Even if you wanted to, you couldn't take this off.
Suggestions for Set Bonus/Curse/Cosmetics
I feel like this armor should make attacks deal a huge amount of damage or make the player extremely strong in one way or another if the full set is on and (maybe you shouldn't do this) enemies in the crimson/corruption biomes cannot attack player and the other way around. The player should not be able to take this armor off themselves if the full set is put on, NPC's should attack (if npc's attack the player then player can kill npc's) or not talk to the player (the exceptions are the old man at the dungeon [before he becomes the clothier], skeleton merchant, and the witch doctor), player should not be able to wield any item that has something to do with holy, light, rainbow, or something of that sort (example: any weapon or tool that is made of hallowed bars such as Excalibur, Terrablade, Pwnhammer, ect.) (Maybe don't use this idea) Corruption/Crimson will spread faster as well, and Hallow will spread slower (and you can't use purification powder). Another idea is that these effects might gradually be added over time as you wear this set, and if you wear the set too long you will die (and the set will become unequipped). The way to unequip the set is either to talk to the witch doctor and ask him to remove it (it would be an option when you talk to him) for a price (maybe some money or something else idk) or to die from wearing the set too long (as stated above). The red eyes on the helmet will glow, the cape is attached to the chestplate (or you can make it into a cosmetic cape), and when the full set is equipped, smoke (maybe red colored) and/or cinders will emit off of the armor.
Full set: Top left
Cape: Top right
Chestplate front: bottom
PS: Good luck to everyone out there competing! : )
This is the Corrupt Knight's Armor (made completely by me and inspired by the game trio Dark Souls). This set should be obtainable in hardmode (and possibly only in expert and master mode). I don't really care how the player obtains the armor, but maybe from crimson/corruption mimics.
Suggestions for Descriptions
Corrupt Knight's Helm: This helmet radiates an aura of evil and power. You know you shouldn't but it is tempting to put it on. But with great power comes great responsibility, and this power is great.
Corrupt Knight's Chestplate: This chestplate radiates an aura of evil and power. Imagine what feats you could achieve with such strength... But with great power comes great responsibility, and this power is great.
Corrupt Knight's Boots: These boots radiate an aura of evil and power. One would be foolish to put them on, yet it's tempting... But with great power comes great responsibility, and this power is great.
When the full set is on this takes the place of the 2nd sentence: You feel unstoppable wearing this, power courses through your body. Even if you wanted to, you couldn't take this off.
Suggestions for Set Bonus/Curse/Cosmetics
I feel like this armor should make attacks deal a huge amount of damage or make the player extremely strong in one way or another if the full set is on and (maybe you shouldn't do this) enemies in the crimson/corruption biomes cannot attack player and the other way around. The player should not be able to take this armor off themselves if the full set is put on, NPC's should attack (if npc's attack the player then player can kill npc's) or not talk to the player (the exceptions are the old man at the dungeon [before he becomes the clothier], skeleton merchant, and the witch doctor), player should not be able to wield any item that has something to do with holy, light, rainbow, or something of that sort (example: any weapon or tool that is made of hallowed bars such as Excalibur, Terrablade, Pwnhammer, ect.) (Maybe don't use this idea) Corruption/Crimson will spread faster as well, and Hallow will spread slower (and you can't use purification powder). Another idea is that these effects might gradually be added over time as you wear this set, and if you wear the set too long you will die (and the set will become unequipped). The way to unequip the set is either to talk to the witch doctor and ask him to remove it (it would be an option when you talk to him) for a price (maybe some money or something else idk) or to die from wearing the set too long (as stated above). The red eyes on the helmet will glow, the cape is attached to the chestplate (or you can make it into a cosmetic cape), and when the full set is equipped, smoke (maybe red colored) and/or cinders will emit off of the armor.
Full set: Top left
Cape: Top right
Chestplate front: bottom
PS: Good luck to everyone out there competing! : )