Alucard3598
Steampunker
Thanks for the info m8. When I was hunting for the most common/useful attributes on weapons, I remember finding some weird stipulation with reuseDelay. I'm pretty sure that it's used exclusively for consumable items with a delay (like potions). There may be an attribute out there that controls a rest period after using an item, but I haven't found it so far.
Okay I'll keep looking into it.