Game Mechanics Let's hear your best suggestions for seed combinations!

For the worthy plus not the bees replaces hornets and snatchers with dragon hornets and dragon snatchers
 
Drunk (1/3 of hell missing)+ FTW (harder mobs) + CelebrationMK10 (party!) + NoTraps (Demons shooting you from behind in caves is a jumpscare) => Demons spawn everywhere and if a mech was beaten then red devils spawn everywhere
 
Also: if you play on FTW + Constant + Not the Bees, every death message will be only the letter B.
 
No traps+Don't Dig up, to me, has 2 potential ideas.

1: True to half its seed DNA, it removes all traps!
...
...because they are all on the surface. Every last one. True to the other half, don't dig up!

2: Reaching the true surface causes boulder rain. Said boulders also go through blocks if you haven't been hit by one for too long. The sign says don't, after all.
 
drunk + for the worthy + constant should make enemy spawns absolutely random (appropriate for the stage of the game you are: e. g. no corite will spawn if you only beat eye of cthulhu) and the spawns are so high that they will be all time on npc slot limit
 
Drunk + no traps = Rain of boulders
 
Not the bees + Constant = all bee hives are made out of random (except lihzahrd) bricks
 
drunk seed + for the worthy + celebration mk10
makes all the enemies do somewhat random damage (usually much higher than natural) and have erratic movement. this should also change the difficulty every 5 in game days To a completely random difficulty level.
all explosives have much bigger explosion radius and plays a random sound effect (which can be disabled by the guide)
replace living trees with a tree made of fake ore that looks like luminite that you can mine it however Its just uranium you have radiation poisoning
randomize soundtracks
all bosses will kill you instantly if you cant kill them in 10 minutes
all accessory modifiers should be doubled just to help a little
all enemies have 4x defense and 1.5x health
chest will be painted with shadow paint (lol)
sky islands exclusively spawn in hell
sky chests have a 50% chance to be a mimic or a dead man’s chest
enemy spawn rate is doubled
queen bee can only bee fought enraged in hell (mentioned by the guide)
Bosses will slowly get stronger
boulders that home like meteor heads can spawn if you enter the temple using a hoik
all ores
spooky wood replaces normal wood but acts like normal wood
normal wood replaces spooky wood
 
because else some bee hives would be blocked until post golem if you do not come to the idea to use a weapon that shoots through blocks
 
Not the bees + no traps
Bees from nests are explosive heat-seeking missiles
 
not really a seed combination, but i think it would be really handy if there was a option for making a super flat world
 
because else some bee hives would be blocked until post golem if you do not come to the idea to use a weapon that shoots through blocks
Oh i see, but what about Crimstone, Ebonstone and the three types of Dungeon Bricks?
 
not really a seed combination, but i think it would be really handy if there was a option for making a super flat world
@Redigit🌳 this guys has a good idea we need super flat just a big layer of grass then stone way under neath and then ash at the bottom
 
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