Game Mechanics Let's hear your best suggestions for seed combinations!

celebration + Something

Fish any item in the game
Fish something every .1 second
Like minecrafts 23w13a or b with both buff fishing and fish anything
 
Any seed combined with no traps will spawn a boulder specific to that seed combination. For example, Not The Bees would have Bee Boulder, celebrationmk10 would have Party Boulder or Rainbow Boulder, etc. Maybe getfixedboi has a Poo Boulder.
Explosive boulder
 
For the Worthy + Drunk World should create biomes in the right shape and terrain features, but with another biome's blocks.
So the corruption can generate out of ice blocks and the ice out of corruption blocks. (I know, this would be horrible. That's why I'm suggesting it.)
 
CelebrationMK10+Drunk World=CelebrationMK15. It's the easiest world there is and is incredibly convenient. All the good items aren't too hard to find, and instead of several sky islands, there's just one giant sky island in the top of the world, which will always have a Legendary Starfury, and all the accessories, with random +4 "best" modifiers. This chest will always be above a large shimmer lake, with 2 large water pools on the side.
You spawn in the forest, with the Guide, Merchant, Steampunker, Princess, Tax collector, Bunny, Dog & Cat.
The evil biomes don't spread naturally, with the exception of the Hardmode V.
A few ideas for this, You start with EVERY npc, Star Wrath instead of Star Fury, The Zenith Generates somewhere in the underground, there's a minigame at the beginning similar to I think Get fixed boi, BUT only good stuff, you get master mode drops no matter the difficulty, and the The difficulty is dropped 1 or 2 stages(inverse of for the worthy/get fixed boi)

Edit: What do you mean by All the accessories?
 
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For the Worthy + Drunk World should create biomes in the right shape and terrain features, but with another biome's blocks.
So the corruption can generate out of ice blocks and the ice out of corruption blocks. (I know, this would be horrible. That's why I'm suggesting it.)
introducing, the Jungle V.
 
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FTW + GFB = True Terror

Expert Mode becomes Legendary (master mode GFB or FTW)
Master Mode becomes Ultra Legendary (even harder than Legendary)
there are 3 if classic(master), 5 if Expert (Legendary), 7 if Master (Ultra Legendary) bosses that have to be defeated at any given time (like 3 moon lords, 14 twins, 5 eyes of cuthulu(who knew he had that many), and for all the bosses) but only 1 loot drop
Some sort of Super Relic for defeating bosses in Ultra Legendary
Bosses spawn every 5 minutes based on progression
You start with NO npcs(the guide is unlocked, but you need to build a house before he comes)
The WoF can be summoned at any point (No guide needed) and kills Every town npc alive when summoned (you still need that doll)
Extra boss at the end which is like EVERY boss combined (like mechdusa but with everything (maybe call it sb ssyeoivshreTi (which is This is every boss put through a randomizer) (maybe it replaces moon lord, 3 of it with 9 moonlords vs a player, seems fair)) that aren't enraged spawned with the ocram's razor which has a different crafting recipe and sprite than the one it GFB
You spawn lava at your position when you die (loss of coins: Max)
Almost Every Chest is trapped, there are 100x as many traps in no Traps(combine it with no traps and every tile is a trap(fake ore that explodes, 10000x as many traps as normal no traps))
Every boss(es) has 3x the number of that boss there is has the previous boss in progression as it's servant (3 planteras has 3 pairs of twins, 3 destroyers, and 3 skeletron primes as servents)
Every NPC is always Super Unhappy (%200 buy price, %25 sell price (of normal)) with this happiness quote: "This world is too dangerous for my taste" and the happiness decreases over time with no limit (good luck with reforging)
Idk if the other GFB mechanics should be included
Any other seed + this keeps all of the above, with some features from the seed that's added

Ftw = For the worthy
GFB = Get fixed Boi
Good luck to anyone trying this:boulder::boulder::boulder:

I edited this A LOT
 
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for get fixedboi and ftw they spawn you on the surface but double the spawn rates but to make it a little more fair you spawn in with copper armor already equiped also it always locks to legendary mode oh and i nearly forgot defence on every armor (unless it has one defence) is havlved
 
for get fixedboi and ftw they spawn you on the surface but double the spawn rates but to make it a little more fair you spawn in with copper armor already equiped also it always locks to legendary mode oh and i nearly forgot defence on every armor (unless it has one defence) is havlved
How about defence is half as effective? That’s what Classic Mode does so tanking hits isn’t absolutely broken.
 
Something + Something should make it so the corruption/crimson replaces the purity, but the evil biome is corrupted by every other biome, and for biomes like desert and snow, in their purity forms.
 
Something + Something should make it so the corruption/crimson replaces the purity, but the evil biome is corrupted by every other biome, and for biomes like desert and snow, in their purity forms.
Perhaps Drunk(because it's both of everything), and celebration(Just fun stuff)

Also, @greyskale you shouldn't be locked in legendary, but otherwise I think it's a good sugestion(I can't Figure out how to do Multi Quote, could someone help me?)
 
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Drunk + Celebration should have an alternate group of NPCs at the start named after other members of the team, starting with Leinfors. But each of the original Celebration NPCs that spawn should start with their Celebration names, and the bunny will also come. Also, given this month was the ten year anniversary of the announcement of Otherworld, there should be some tweaks to terrain generation to make it more like it was going to be in that game.

Weird ideas start here: Make one floating island an aether island with gem trees instead. Increase Mushroom biome spawn occurence then replace some of them with gem tree forests, with a high occurrence of gems in the solid part. I was also gonna suggest a single unique track for this biome. Gems and ores have a slightly increased generation, but are all painted a random color. All new boulders can spawn. All moss variants can spawn, including glowing, though patches are much smaller to compensate. Before changing normal cabins to rainbow or painted wood, some are converted to a random glowing moss brick. Surface giant trees can also spawn underground like mahogany. Both are painted in illuminant paint. Some shadow chests have a single random Dev item, as rare as lava charms and water walking boots are normally.
 
Something +something, Flooded World

Water replaces air Everywhere (except the underworld), you don't take as long to drown and drowning damage is greatly reduced, every enemy learns to swim, and town npcs can't drown (I don't know if that's already true)
And there is just an infinite source of water somewhere near the top of the map (perhaps the map gets flooded, just long enough for the player to put a roof over their head, to make a safe spot from drowning.)

Perhaps FTW + this seed reduces fire damage and replaces the water with lava, maybe celebration + this seed prevents shimmering and replaces the water with shimmer.
 
dont dig up + for the worthy + the constant

entire world is underground, with the surface only a few blocks from the top of the world. you can get sky stuff from rare platinum and clorophyte crates which are the rarest crates in the game. old man and cultists spawn the way they do in drunk. underworld is three times the size.
 
Drunk + Something should make the entire world 1 big ocean except for the underground & below and the regular ocean bits, in which that should be the beach. Would suck to play tho…
 
Perhaps Drunk(because it's both of everything), and celebration(Just fun stuff)

Also, @greyskale you shouldn't be locked in legendary, but otherwise I think it's a good sugestion(I can't Figure out how to do Multi Quote, could someone help me?)
To multiquote, just highlight a piece of text and a small menu should pop up. Click the "+ Quote" button and there should be a menu that pops up next the "attachment files" button at the bottom left of your typing space.
 
To multiquote, just highlight a piece of text and a small menu should pop up. Click the "+ Quote" button and there should be a menu that pops up next the "attachment files" button at the bottom left of your typing space.
I figured it out before, thanks though!
 
CelebrationMK10 + For the Worthy should replace every boulder with bouncy boulders, and allow the Princess to sell red potions
 
As you all might know by now, we are adding a new special seed selection menu that will allow you to combine the special seeds of your choosing.

View attachment 415396

Along with this change, we will be introducing special effects when you make specific combinations. We already have quite a few in-game, but now I want to hear from you! What are your best ideas for what these combined effects could be? A small example of what we have done so far is combining "The Constant" with "Celebrationmk10," which will start the player out in the center of the world again, while retaining most of the effects from "Celebrationmk10."

I'm looking specifically for changes to world generation and in-game mechanical changes, not extravagant additions like new bosses or overly complicated new items.

You can find a list of special seeds and what they do on the Official Terraria Wiki.

Let's hear your thoughts!
celebration + drunk = Hallow spawns instead of evil biome at the start, with nerfed enemies and items
 
i wonder if redgit is still watching this.
 
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