Game Mechanics Let's hear your best suggestions for seed combinations!

Dont dig up combined with Drunk world flips the gravity
 
NotTheBees + Drunk World makes the entire world a snow biome if there isn’t already a seed for that.
The “Snow Temple” would be made of ice brick and would have the same hardness as jungle brick.

Maybe replace the lizhards with the frost legion guys here? And change the frost legion to lizhards if the event is summoned? Maybe even paint golem blue??
 
Make Vortex, Pharaoh and The soul master a bosses
 
I made some seeds
"Spacer" "egyptiab" "the qeur"
 
So how is the getfixedboi seed going to work with seed combinations, because correct me if I am wrong but zenith seed is all seeds together, I think, or at least all the worst parts of every seed together, I gotta respect how evil that seed is?
 
So how is the getfixedboi seed going to work with seed combinations, because correct me if I am wrong but zenith seed is all seeds together, I think, or at least all the worst parts of every seed together, I gotta respect how evil that seed is?
I imagine that the effects of the seeds combined are amplified when chosen with GetFixedBoi.
 
As you all might know by now, we are adding a new special seed selection menu that will allow you to combine the special seeds of your choosing.

View attachment 415396

Along with this change, we will be introducing special effects when you make specific combinations. We already have quite a few in-game, but now I want to hear from you! What are your best ideas for what these combined effects could be? A small example of what we have done so far is combining "The Constant" with "Celebrationmk10," which will start the player out in the center of the world again, while retaining most of the effects from "Celebrationmk10."

I'm looking specifically for changes to world generation and in-game mechanical changes, not extravagant additions like new bosses or overly complicated new items.

You can find a list of special seeds and what they do on the Official Terraria Wiki.

Let's hear your thoughts!
I think a simple idea would be a seed where the world is 100% corrupt/ crimson.

You spawn with the dryad NPC. She will respawn without the requirement of a boss being defeated.

As for other gimmicks, Im not sure it’s just a simple option you could combine with other seeds. Maybe make the spawn biome a hallow biome to make it a little interesting, like a safe spot, but I dunno if that’s nessisary.
 
As you all might know by now, we are adding a new special seed selection menu that will allow you to combine the special seeds of your choosing.

View attachment 415396

Along with this change, we will be introducing special effects when you make specific combinations. We already have quite a few in-game, but now I want to hear from you! What are your best ideas for what these combined effects could be? A small example of what we have done so far is combining "The Constant" with "Celebrationmk10," which will start the player out in the center of the world again, while retaining most of the effects from "Celebrationmk10."

I'm looking specifically for changes to world generation and in-game mechanical changes, not extravagant additions like new bosses or overly complicated new items.

You can find a list of special seeds and what they do on the Official Terraria Wiki.

Let's hear your thoughts!
Combine ForTheWorthy and the Drunk seed and have a 50/50 chance to spawn the evil boss, if you want Eater of worlds, well you may get him or you may get the Brain of Cuthulu
 
I think a simple idea would be a seed where the world is 100% corrupt/ crimson.

You spawn with the dryad NPC. She will respawn without the requirement of a boss being defeated.

As for other gimmicks, Im not sure it’s just a simple option you could combine with other seeds. Maybe make the spawn biome a hallow biome to make it a little interesting, like a safe spot, but I dunno if that’s nessisary.
Terraria Otherworld in a nutshell
 
The Constant + Not The Bees would make hives everywhere even in the sky and if you break a hive block it would summon an invisible hornet instead of bees.

Optional: bee wyvern in or nearby sky hives
 
Waterworld:

A world with loooootttssss of water everywhere. Huge pools of water!
 
I got a new trap for the No traps and the Not the bees seed combo, meet the hive boulder.

90% chance to spawn bees and 9% to spawn hornet and 1% to spawn queen bee
 

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As you all might know by now, we are adding a new special seed selection menu that will allow you to combine the special seeds of your choosing.

View attachment 415396

Along with this change, we will be introducing special effects when you make specific combinations. We already have quite a few in-game, but now I want to hear from you! What are your best ideas for what these combined effects could be? A small example of what we have done so far is combining "The Constant" with "Celebrationmk10," which will start the player out in the center of the world again, while retaining most of the effects from "Celebrationmk10."

I'm looking specifically for changes to world generation and in-game mechanical changes, not extravagant additions like new bosses or overly complicated new items.

You can find a list of special seeds and what they do on the Official Terraria Wiki.

Let's hear your thoughts!
Skyblock seed + drunk seed just putting you in a lake in a normal world, and if the lake is removed it spawns you in a different lake somewhere else so on and so on and if theres no water in the world you spawn in lava
 
No Traps and Not The Bees: The two combined, but every possible empty space generates with a Bee Hive trap. Also known as "Yes The Bees"
 
Skyblock + Not the bees: the starting island is replaced with a jungle/hive-themed area that still has all the necessary materials to progress
 
A seed generation setting that generates a starter house that the guide lives in with everything a beginning player needs so you don't need to spend the time building a starter hut every new playthrough and you can just get straight into the action. it could even have a mineshaft that leads down to the closest cavern, and a starting chest. i just feel like this would help with ease of replay because you need to do some mining and exploring before you can really build the house you truly want to call home so the starter house is a throwaway build most of the time for me anyway.
 
Don’t dig up + skyblock is a reverse skyblock, instead of a single small island floating in the air you spawn in a tiny air pocket in the underworld and the entire world is filled with dirt
 
If you've selected a special seed from the new menu, you should be able to choose both for the world evil
This already exists on the drunk seed and this new menu is all about combining features

It would have both world evils and every ore in one world
 
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For the worthy and no traps
 
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