BrusselSprouts693
Retinazer
The Lihzahrd temple is admittedly quite empty when it comes to enemies, and you often have to create multiple worlds to get the traps you want from it. So, I propose a solution for both: Lihzahrd trappers! These mobs spawn relatively commonly, spawning 1/4 as much as lihzhards each. Fallen stars represent placeholder sprites.
Enemies
Dartzard
AI Type Stands still and aims a super dart trap at the player, firing once every 3 1/3 seconds. Does not damage mobs.
Damage 40/80 (dart) 38/76 (Contact)
Max Life 400 / 800
Defense 20
KB Resist 60% / 64%
Immune to
Banner Lihzahrd Banner
Drops
Coins 6
50
Pyrozard
AI Type Uses fighter ai to charge at the player, while shooting jets of flame aimed towards the player every 3 1/3 seconds. Does not damage mobs.
Damage 40/80 (fire) 38/76 (contact)
Max Life 600 / 1200
Defense 20
KB Resist 60% / 64%
Immune to
Banner Lihzahrd Banner
Drops
Coins 6
50
Spikezard
AI Type Stands still and aims spiky ball traps at you every 5 seconds. Does not damage mobs.
Damage 40/80 (spiky ball) 38/76 (contact)
Max Life 400 / 800
Defense 20
KB Resist 60% / 64%
Immune to
Banner Lihzahrd Banner
Drops
Coins 6
50
Spearzard
AI Type Charges at you using fighter ai, with a prodding spear every 1 1/2 seconds aimed only left or right. Does not damage mobs.
Damage 60/120 (spear) 38/76 (contact)
Max Life 1000 / 2000
Defense 20
KB Resist 60% / 64%
Immune to
Banner Lihzahrd Banner
Drops
Coins 6
50
Portable Dart Trap
Uses Darts for ammo
70 ranged damage (30% chance of inflicting
poison for 3 seconds)
5 knockback
4% critical chance
13 use time
9 velocity
rarity
9
Pyrojet
A jet of fire about 4 blocks long that stays stuck out while attack is held, and can be moved around while held out
85 melee damage
2 knockback
4% critical strike chance
13 use time
rarity
8
Magical Spiky Ball
An upgrade to the Spiky Ball; floats
Type Weapon
50 magic damage
8 mana
1 knockback
4% critical strike
14 use time
0 velocity
rarity
8
Scaled Spear
Summons a Spearzard to fight for you
Spearzards walk around and jab at any enemies to there left or right, making them useful for invasions
45 summon damage
3 knockback
10 mana
27 use time
rarity
8
50
Hopefully you all enjoyed reading this. Let me know what you think about this!
Enemies
Dartzard
AI Type Stands still and aims a super dart trap at the player, firing once every 3 1/3 seconds. Does not damage mobs.
Damage 40/80 (dart) 38/76 (Contact)
Max Life 400 / 800
Defense 20
KB Resist 60% / 64%
Immune to
Banner Lihzahrd Banner
Drops
Coins 6
- Item (Quantity)Rate
- Lizard Egg
0.1%
- Solar Tablet Fragment
14.29%
- Super Dart Trap (1-4) 100%
Pyrozard
AI Type Uses fighter ai to charge at the player, while shooting jets of flame aimed towards the player every 3 1/3 seconds. Does not damage mobs.
Damage 40/80 (fire) 38/76 (contact)
Max Life 600 / 1200
Defense 20
KB Resist 60% / 64%
Immune to
Banner Lihzahrd Banner
Drops
Coins 6
- Item (Quantity)Rate
- Lizard Egg
0.1%
- Solar Tablet Fragment
14.29%
- Flame Trap (1-4) 100%
Spikezard
AI Type Stands still and aims spiky ball traps at you every 5 seconds. Does not damage mobs.
Damage 40/80 (spiky ball) 38/76 (contact)
Max Life 400 / 800
Defense 20
KB Resist 60% / 64%
Immune to
Banner Lihzahrd Banner
Drops
Coins 6
- Item (Quantity)Rate
- Lizard Egg
0.1%
- Solar Tablet Fragment
14.29%
Spearzard
AI Type Charges at you using fighter ai, with a prodding spear every 1 1/2 seconds aimed only left or right. Does not damage mobs.
Damage 60/120 (spear) 38/76 (contact)
Max Life 1000 / 2000
Defense 20
KB Resist 60% / 64%
Immune to
Banner Lihzahrd Banner
Drops
Coins 6
- Item (Quantity)Rate
- Lizard Egg
0.1%
- Solar Tablet Fragment
14.29%
Uses Darts for ammo
70 ranged damage (30% chance of inflicting
5 knockback
4% critical chance
13 use time
9 velocity
9
A jet of fire about 4 blocks long that stays stuck out while attack is held, and can be moved around while held out
85 melee damage
2 knockback
4% critical strike chance
13 use time
8
An upgrade to the Spiky Ball; floats
Type Weapon
50 magic damage
8 mana
1 knockback
4% critical strike
14 use time
0 velocity
8
Summons a Spearzard to fight for you
Spearzards walk around and jab at any enemies to there left or right, making them useful for invasions
45 summon damage
3 knockback
10 mana
27 use time
8
Hopefully you all enjoyed reading this. Let me know what you think about this!
Last edited: