Night
Plantera
I recently thought about how comfortable it would be to have ''loadout slots'' for your armor/vanity and accessory bar.
I was kind of surprised when I couldn't find any suggestions for that so here I go.
Here we see three different loadouts. A melee, a ranger and a mage one.
It can be annoying to switch between all the accessories or between vanity sets, so why not have loadouts?
(also those are not my actual ig loadouts)
The idea is pretty simple. There could be letters (A,B,C) or numbers horizontally listed below your accessory / equipment bar. 'Below' because we already have a lot of buttons on top of this. (Which aren't shown since the screenshots are taking in singleplayer.)
By clicking on the buttons it would simply change your armor and vanity, your accessories and your dye. Explaining further how loadout slots work probably isn't important but there is one more thing I would like to add.
Since the loadout slots could easily be exploited to store dye, accessoires, vanity or armor I suggest that the stuff that gets changed has to be in your inventory/gets moved to your inventoy.
Feedback is appreciated! c:
I was kind of surprised when I couldn't find any suggestions for that so here I go.
Here we see three different loadouts. A melee, a ranger and a mage one.
It can be annoying to switch between all the accessories or between vanity sets, so why not have loadouts?
(also those are not my actual ig loadouts)
The idea is pretty simple. There could be letters (A,B,C) or numbers horizontally listed below your accessory / equipment bar. 'Below' because we already have a lot of buttons on top of this. (Which aren't shown since the screenshots are taking in singleplayer.)
By clicking on the buttons it would simply change your armor and vanity, your accessories and your dye. Explaining further how loadout slots work probably isn't important but there is one more thing I would like to add.
Since the loadout slots could easily be exploited to store dye, accessoires, vanity or armor I suggest that the stuff that gets changed has to be in your inventory/gets moved to your inventoy.
Feedback is appreciated! c: