Wulf'frid
Terrarian
It's finally here!
You may ask "What is?"
Well, I'll tell ya!
IIIITS The lucky block mod!
I noticed that one of the seemingly favorite mods of the minecraft community was easily implementable (and upgradable!) in tAPI, so I implemented and coded it!
The only real differences between this mod and the minecraft one are the Terraria content and the fact that, rather than breaking the block, you get an item from the block that you use.
NOTE: YOU MUST HAVE 0.2.4 FOR IT TO FUNCTION CORRECTLY
A useable item that has a random effect, including summoning bosses, giving random items, and summoning random projectiles,
Same thing as above, but it references the entire game ids,
Gem blocks that have different effects when used, I.E. splitting the basic lucky block into different peices
Same thing as above, but it references the entire game ids,
Gem blocks that have different effects when used, I.E. splitting the basic lucky block into different peices
0.1.0: Release
0.1.1: Updated to fix worldgen (they actually generate now), added a couple more random variables, for more randomness
0.1.2: Fixed so that all developer armor peices and wings are removed
0.1.3: Fixed bug
0.1.4: Finally finished fixing the dev items bug (silly me!), fixed the duds (or the block doing nothing) bug
0.1.4.1: Fixed multiple bugs
0.2.0: Revamped entire lucky block system
0.2.1: Fixed a couple of bugs with integers (thanks @Neojin for pointing those out)
0.2.2: (not important) bugfix for those using a custom wavebank
0.2.3: Added multiple different skin packs, recommended that you run only one at a time, however
0.2.4: Updated for tAPI r16 (just ran it through the r16 packer)
0.1.1: Updated to fix worldgen (they actually generate now), added a couple more random variables, for more randomness
0.1.2: Fixed so that all developer armor peices and wings are removed
0.1.3: Fixed bug
0.1.4: Finally finished fixing the dev items bug (silly me!), fixed the duds (or the block doing nothing) bug
0.1.4.1: Fixed multiple bugs
0.2.0: Revamped entire lucky block system
0.2.1: Fixed a couple of bugs with integers (thanks @Neojin for pointing those out)
0.2.2: (not important) bugfix for those using a custom wavebank
0.2.3: Added multiple different skin packs, recommended that you run only one at a time, however
0.2.4: Updated for tAPI r16 (just ran it through the r16 packer)
Me
@berberborscing, for his awesome tutorials
@Sin Costan, for inadvertently teaching me how to use Main.rand.Next in the way that I wanted to
Red and the other creators of this awesome game
PlayerInDistress, for creating the original Minecraft mod!
@Neojin for helping with bugfixes
@berberborscing, for his awesome tutorials
@Sin Costan, for inadvertently teaching me how to use Main.rand.Next in the way that I wanted to
Red and the other creators of this awesome game
PlayerInDistress, for creating the original Minecraft mod!
@Neojin for helping with bugfixes
To support me, copy and paste this into your signature
Code:
[URL=http://forums.terraria.org/index.php?threads/lucky-blocks-mod.17481/#post-492559][IMG]http://i.imgur.com/ySgo624.png?1[/IMG][/URL]
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