Wulf'frid
Terrarian
main.rand.next(item ids) this does occur, but I assure you that it is purely random, and there is nothing I can do to affect it.I did a bit of further testing and I noticed that the npc/item dump in the ocean was only happening when I was using the elemental version, it hasn't happened again with the base version.
Although I have noticed something peculiar with this mod, the randomness seems to be weighted more towards certain items and effects, namely end game gear and towards hard mode enemies and bosses. Just curious but what method are you using for the randomness method?