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tModLoader Magic Storage


ok so im having some serious bugs with the mod when i go into multiplayer... everything is fine in singleplayer and everything works perfectly, however, when i go into multiplayer, my storage heart is "no longer connected", all of my red (full) storage container-things say they're active and empty, and furthermore my crafting thingamajig says it's not connected to a storage heart... what do i do? Im using the newest update of tModLoader and every mod i have installed is updated


I used cheat sheet to duplicate a magic storage. Now i have a bugged one in the middle of my base and i cannot remove it. Trying to break it using pickaxe does not work and removing it by force using the paintbrush tool in cheat sheet will crash the game. Please help


your mod is no longer on the tmod browser v 10.1.5, why is that ?
iwont use the newer version, its too buggy and a lot of mods are not up to date


Been having a problem regarding the Crafting Interface. I know I'm not the only one with this problem, but none of the threads on multiple sites I've visited turned up any solutions.
Problem at hand:
-Crafting Interface is able to take crafting stations (anvil, furnace, etc.) but no recipes show. (Odd thing, not sure if this is always the case, but it takes any item, not just the stations, such as dirt.)
Yes, I have:
-the interface connected to the storage heart and storage components
-checked if all the settings within the interface work (the 'show uncraftable recipes','sort by item ID',etc.)
-the latest version of the mod
-other mods installed, but they shouldn't tamper with this mod

Everything else works to my knowledge, such as the Storage Heart, the only problem is the Crafting Interface.


Hey I just logged into my world and all of my storage units just went up and disappeared, what can i do to get all of my stuff back? I really don't want to grind the pillars again because the destroyer is still broken. I have auto-save on so is there a way to possibly use that old data to go back to?


Hi, is there any chance you can make the crafting unit take materials from the inventory?
Better idea, what if there was a button that would switch between the crafting interface and storage heart interface? It would only work if you had both connected to the system, of course. I honestly think that would be helpful if you were able to do that using the portable storage access too (requiring an upgrade to it, of course).


I have a suggestion for a feature (sorry if this has been suggested already): an option in the crafting interface that lets you sort 'all recipes' by how close you are to crafting each recipe. As in it would sort by the ratio of materials you have to required materials. This might also need another option to omit craftable recipes


i'd really want 2 features:
1. a checkbox or smth to hide the vanilla madeable-by-hand recipes.
2. a "craft 10", "craft 100", "craft max" buttons


I am encountering an issue and I am not sure if it is this mod or if it is a problem with conflicting mods. I just installed Magic Storage today, got it set up (I think?) correctly and moved all of my stuff into storage units. I then put down my Storage Crafting Interface and put different crafting terminals in it. When I went to craft something in it, nothing showed up as a crafting option. To give the benefit of the doubt, I tried multiple different search terms in the interface, going as basic as "chair", but nothing showed up. It is showing it connected to the rest of the computer, I am just not sure what is going on.


Is there a way to make magic storage region protected from hero's mod ? Hosting a multiplayer modpack , and that feature would be sick to have it
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