Flower of Fire, each ricochet causes a ball of fire to linger for 20 seconds which does constant damage to anything that touches it (ignores invulnerability)
Can now be consumed, making all nightime mobs friendly, including bossesThe mushrooms themselves now despawn much slower, and the mushrooms can pierce infinitely until despawned and the projectile will slightly home into the enemy if it didn't hit the target. The spear will spawn 15, instead of 7 mushrooms, and has more reach to fit the 15 projectiles created.
Soul of Night.
It's newGives featherfalling effect for 15 seconds after jumping off them
(I don’t remember a vanilla block names aetherium am i going insane?)
sand gun