delete this account_65433
Terrarian
In general. They currently are just a loud noise, some particles, a lot of damage, and a perfect circle of broken blocks. Here are some recommended improvements:
- treat explosives like pickaxes; with a preset power. The speed will work a little differently though.
- When an explosion occurs, have lots of little 'pickaxes' fly out from the epicenter at its speed out to its range, dealing damage and mining blocks it can break given its power.
- these 'pickaxes' should deal MASSIVE directional knockback. I want to see slime cannons, people!
- some of these little marker objects should be represented with a flame/smoke particle.
- I want to see the shockwave, like with the shields around the pillars.
- There should be some way to disable the damage or block-breaking properties of some explosives. e.g., like minecraft does it; explosions in water don't blow stuff up.