Empty air sandwich
Terrarian
Make magic cooler in a way that sets it more apart from Ranged since early on, more unique and novel and less like a ranged with less capability and more limitations, maybe improve mage set bonuses and add new mage accessories for more magic-hit-only procs and also allow healer-like mage effects throughout the game instead of only since Spectre.
For example:
Like a book that shoots a salvo of random-falling-arcing fireballs that explode on touch, possibly landing all of them on the same boss. Or a magic weapon that shoots separated streams of rapidfire throwingknife-like projectiles with around 130 degrees of accuracy per shot in the burst. (and hopefully a hardmode crafting upgrade for WaterBolt, maybe shooting more than the straight shot at once)
For example:
- Add a new book accessory that, if also wearing only magic armor parts (empty slot is OK), gives an X% chance for each magic hit to spawn random fireworks/magic bolts, which spawn from somewhere and go to deal extra damage and effects and even hit enemies you weren't specifically aiming for
- A different version of the book that doesn't work if equipped with the other, this one makes magic hits pass heals and buffs to you and other players, and your magic hits always give a weak slow to normal enemies for a short time. (switching between books gives a debuff that stops them from working for 1 minute. Books might upgrade with proggression materials)
- Many mundane magic armor sets buffed for additional special effects:
- Tim's magic hat OR traveling merchant's gypsy hat, + craftable magic gem robes OR traveling merchant's gypsy robe (interchangeable) = all magic damage has around 35% chance to burn for 1-3sec
- Jungle armor = all magic damage has 100% chance to poison for 8sec
- Hardmode ore 1/2/3/Hallowed = all like Spectre bolts except it's a small round colored light ball on the attack spot that doesn't move, stays like a contact mine lasting 1 hit or X seconds, damage increases between 1/2/3/Hallowed
- Chlorophyte = magic hits can make leaves appear from above the crystal (or from the attack spot) that fall in wide randomized zig-zags to deal 1 hit on touch
Like a book that shoots a salvo of random-falling-arcing fireballs that explode on touch, possibly landing all of them on the same boss. Or a magic weapon that shoots separated streams of rapidfire throwingknife-like projectiles with around 130 degrees of accuracy per shot in the burst. (and hopefully a hardmode crafting upgrade for WaterBolt, maybe shooting more than the straight shot at once)