Weapons & Equip Make some Ancient armors have their ancient set bonus.

felis

Terrarian
Just have this idea, as of 1.4, two armor sets, Necro armor and Hallowed armor, get change in their set bonus, and they both have ancient versions, so instead of just have the set looks different, how about have their set bonus also different.

For the Necro armor set, wearing the Ancient Necro Helmet will give a set bonus of 20% chance not consuming ammo instead of newly added 15% crit chance. (so perfectly for star cannon use, as it can't crit)

For the Ancient Hallowed armor, it could give their set bonus before 1.4 (also the armor piece could still mix with Hallowed armor, the set bonus is determined by the helmet), so, instead of the holy protection, the set bonus could be the same as of 1.3 :
Mask: +19% Melee and Movement Speed
Headgear: -20% Mana Usage, +100 Maximum mana
Helmet: 25% chance to not consume ammo
For the Hood: +2 minion slot, +12% minion damage, increased minion knockback (though there is no hood in 1.3, it doesn't harm to have the ancient hood give stats bonus as other ancient piece as if it was in 1.3, for the stats, it should be better than spider set but weaker than Tiki set, also it gives a minion knockback bonus to make it possibly more unique comparing to other summoning sets)
 
Back
Top Bottom