AlphaEspeon
Empress of Light
Ok. It’s just my opinion, but I’d rather have a wider variety of stats because it would allow me to post ATK scaling for each attack.
Some examples:
HP - Hitpoints
PATK - Physical Attack
PDEF - Physical Defense
MATK - Magic Attack
MDEF - Magic Defense
DEX - Dexterity (Influences ATK Power and hit rate)
AGI - Agility
CRIT - Critical (Influences CRIT rate)
LUCK - Influences Luck based actions
COMBO - Influences combo chance
MOVE - How far a unit can move
JUMP - Determines possible height movement
That’s just my opinion. With these, a lot of my attacks and skills would make a lot more sense statwise
Some examples:
HP - Hitpoints
PATK - Physical Attack
PDEF - Physical Defense
MATK - Magic Attack
MDEF - Magic Defense
DEX - Dexterity (Influences ATK Power and hit rate)
AGI - Agility
CRIT - Critical (Influences CRIT rate)
LUCK - Influences Luck based actions
COMBO - Influences combo chance
MOVE - How far a unit can move
JUMP - Determines possible height movement
That’s just my opinion. With these, a lot of my attacks and skills would make a lot more sense statwise