Game Mechanics Master Mode Boss Ideas

OperationPwn

Terrarian
King slime will shoot it‘s crown up towards the player if the player is above him. It can teleport to the player in midair, and the spiked slimes have much longer range.

The eye of Cthulhu would have a long dash horizontally to get in front of the player. And instead of the dashes going towards the player, it will aim to get behind the player, and deal damage to it then. When it enters it’s second form, it will unleash a circle of servants of Cthulhu’s around it. Those servants will instead dash every 0.75 seconds towards the player, AND they will go through walls.

The brain of cthulhu’s second form will always inflict the confused debuff if it deals damage to the player. The creepers will regenerate every 10 seconds. The brain of Cthulhu teleports more rapidly.

The eater of worlds vile spit will bounce off walls. The more segments that are disconnected determines the speed of all of them. So basically if a player makes multiple worm segments, they get faster. If vile spit hits the player it will act like a vilethorn, but two vilethorns will pierce the player for a second, dealing low damage, but very quickly.

The Queen bee will summon bees, and if the bees are left alive for too long, they will grow into hornets. The bees are also fired rapidly, like the speed of a minishark or megashark. The queen bee in her second stage will dash once every 0.75 seconds, and the speed will be DOUBLED.

Skeletrons hands won’t just slap you, they will extend towards the player, to hit them. The skulls Skeletron shoots out when the hands are gone are fired much more rapidly, and if the skulls cant hit the player, they’ll explode near them, into bones.

The wall of flesh needs all three parts to be killed, the two eyes, and the Mouth. The lower the eyes get, the faster they fire lasers. The hungry will stun the player, and slightly pull them towards the wall of flesh if they make contact when both of the eyes are down, the wall of flesh starts spitting out more hungrys, and leeches. If a leech makes contact with a player, it will latch onto them, doing medium damage, for 7 seconds, like a piranha gun. The leeches are unkillable.
 
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