Game Mechanics "Material" tooltip text should be pink when in Journey Mode and the item makes something you have not researched yet.

Tepiltzin

Terrarian
Like how an item you have not researched yet has pink text in its tooltip which says "Research x more to learn", it would be nice if the "Material" part of the tooltip would be that same pink colour if the item crafts something you have also not researched.
For example, if you have researched everything made from iron ore except iron bars (why haven't you researched iron bars yet, silly), the "Material" in the tooltip of the iron ore would be in pink text. Once you research iron bars, the "Material" text on iron bars would become white.
This would only go one 'layer' deep. So even if you had unresearched things made from iron bars, iron ore's "Material" text would be white.

Like this:
pink material.png


This would be very helpful for completionists who want to fill out their Journey Mode log. And because the process of watching the water bucket's "Material" text turn from pink to white because you've made the final sink variant would be very satisfying.

I don't know the Terraria codebase but I also know saying "this should be easy to implement" is highly ignorant. One blocker I see occurring is the many lookups required to determine what is a product of what and if that item is researched could have a performance impact - especially on items with many products such as stone. But the existence of the Guide's recipe lookup mechanic gives me a glimmer of hope this QoL addition could become a reality.

Thank you for reading :)
 
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An extra thing related to this is adding pink text on items you right-click to open like treasure bags, fishing crates, oysters, etc.
In these items' cases, the "Right Click to open" text would be pink so long as it contains unresearched items.
 
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