I have tested it, it should work fine.i think this might be a little bit buggy
I have tested it, it should work fine.
That is possible, but not right now (at least not with tModLoader) as there are no hooks for (G)UI yet, which will make this a pain in the to develop properly.Just an idea:
Seeing as you can change the max stack value, is there any way that you can make things like chests etc. inventory larger as well? You could release that as another mod altogether.
As much as I like tModLoader, I'm not surprised. But at least come up with the theoretical code, so as the mod can be released quickly after the hooks are added in.That is possible, but not right now (at least not with tModLoader) as there are no hooks for (G)UI yet, which will make this a pain in the to develop properly.
I don't know about the owner of this thread, but I've been attempting to program a lot of stuff (including chest size implementation) and have a lot of (re)usable code lying 'bout because of that.As much as I like tModLoader, I'm not surprised. But at least come up with the theoretical code, so as the mod can be released quickly after the hooks are added in.
If there is anything really needing to be stacked to a high number please alert me.
Yes, that would be great! Add, please, this possibility also for potions and for the ore.Simple but useful mod I liked it , make too potions to be stacked to 99 or 60.
Will do!Glowsticks? Acorns? Sunflowers?
You should ask someone to move your thread to the released section.The update should be on the mod browser. It is pretty easy to increase the max stack of things, so any more ideas?