Weapons & Equip Mechanical Boss Accessories- Expert mode & in depth

Fusedneb

Terrarian
Mechanical boss accessories!!!! From left to right, Shield of Retinazer, Shield of Spazmatism, Frightening Grip, Mighty Scarf, Brain Chip, Finger Gun! their recipes and stats below!

Shield of Retinazer- 10 Souls of Sight + 10 Souls of light + Shield of Cthulhu
4 defense, non damaging dash, +5% movement speed & critical chance

Shield of Spazmatism- 10 Souls of Sight + 10 Souls of night+ Shield of Cthulhu
6 defense, dash that 50 melee damage (burst of cursed flames when dashing & impact)

Frightening Grip- 10 Souls of Fright + 4 Iron + Bone Glove
Attacks have a 20% chance to inflict bleeding & slow

Finger Gun- 10 Souls of Fright + illegal gun parts + Bone Glove
Shoots bombs when you attack (Bombs deal 35 damage and have splash damage)

Mighty Scarf- 10 Souls of Might + Worm Scarf
reduce damage taken by 8%, enemies are less likely to attack you, lowers enemy spawn rates
(Equivalent to a calming potion)

Brain Chip- 10 Souls of Might + Brain of Confusion
10% chance to dodge incoming damage, upon dodging you get increases to critical strike chance and summon damage by 10% for 5 seconds if successful, and it inflicts a burst of ichor.
The abilities override the Blackbelt dodge chance
It can stack with Brain of Confusion dodge. If both items are equipped the item inherits brain of confusions stacks but still activates the ichor burst


Edit: Redid the bonegloves, Frightening grip mimics the vice and grip, finger gun mimics the cannon/laser. Nerfed Mighty scarf and Brain chip
 

Attachments

  • mechanical.png
    mechanical.png
    12.3 KB · Views: 235
Last edited:
This is a cool suggestion, but I think the Finger Gun should have a functionality more similar to the Bone glove; maybe it could have a chance to shoot a finger bullet whenever you attack?
Same applies to the Frightening Grip; it could have a chance to shoot the Prime Cannon bombs when you attack. (Bonus points if it destroys blocks on FTW.)
And naturally, to balance this, they wouldn't provide as much stats.
 
This is a cool suggestion, but I think the Finger Gun should have a functionality more similar to the Bone glove; maybe it could have a chance to shoot a finger bullet whenever you attack?
Same applies to the Frightening Grip; it could have a chance to shoot the Prime Cannon bombs when you attack. (Bonus points if it destroys blocks on FTW.)
And naturally, to balance this, they wouldn't provide as much stats.
I was tempted on doing that but there are already a few hardmode accessories that are very similar, plus i wanted to make them into multiclass accessories
 
I was tempted on doing that but there are already a few hardmode accessories that are very similar, plus i wanted to make them into multiclass accessories
Well there's also a lot of accessories that are very similar to what you suggested; melee and whip speed are increased by the different Gauntlets and Gloves, especially in early hardmode, and both Mage and Ranger have a lot of stat-boosting accessories around that time as well, because of the Mana Flower and Magic Quiver.
And having extra projectiles upon attacking isn't limited to any specific class; Bone Glove deals classless damage, so why wouldn't its upgrades?
 
Well there's also a lot of accessories that are very similar to what you suggested; melee and whip speed are increased by the different Gauntlets and Gloves, especially in early hardmode, and both Mage and Ranger have a lot of stat-boosting accessories around that time as well, because of the Mana Flower and Magic Quiver.
And having extra projectiles upon attacking isn't limited to any specific class; Bone Glove deals classless damage, so why wouldn't its upgrades?
fair enough though i still stand my idea
 
I agree with the other comments that all the stat boosts are not really necessary or fitting. It should just be a slightly more powerful version of the item being upgraded. Like I think the Shield of Retinazer is the most well done item you suggested.
 
Oh, and upon further rumination, having a Worm Scarf upgrade and a Brain of Confusion upgrade might be a little overpowered, since you could equip both the upgrade and the original at once, achieving a really high amount of Dodge Chance/Damage Reduction, so to avoid any such balance issues, it should be impossible to equip both Mighty and Worm Scarves at once, and the same applies to the Brain Chip and Brain of Confusion.
 
Oh, and upon further rumination, having a Worm Scarf upgrade and a Brain of Confusion upgrade might be a little overpowered, since you could equip both the upgrade and the original at once, achieving a really high amount of Dodge Chance/Damage Reduction, so to avoid any such balance issues, it should be impossible to equip both Mighty and Worm Scarves at once, and the same applies to the Brain Chip and Brain of Confusion.
maybe they dont stack, akin to the ooa accessories
 
I agree with the other comments that all the stat boosts are not really necessary or fitting. It should just be a slightly more powerful version of the item being upgraded. Like I think the Shield of Retinazer is the most well done item you suggested.
Honestly you convinced me lol, ill edit the post and offer up ideas for that
 
shield of cthulhu and worm scarf are two very very strong accessories in general, so any upgrade for them has to be very subtle to be balanced, and that makes them kinda pointless in the end

dont really get why the Prime accessory can't simply be a Bone Glove with Hardmode stats
 
Last edited:
Ok so I reworked a bunch of the Accessories based on feedback!
 
Mighty Scarf- 10 Souls of Might + Worm Scarf
reduce damage taken by 8%, enemies are less likely to attack you
Is it supposed to be only 8% reduction? That’s really sucky compared to it’s original.
 
It can still stack with the original
…ok. Still think it’s a bit too weak now. Maybe it also reduces mob spawn rates?
 
+ for the eye shields
 
Mechanical boss accessories!!!! From left to right, Shield of Retinazer, Shield of Spazmatism, Frightening Grip, Mighty Scarf, Brain Chip, Finger Gun! their recipes and stats below!

Shield of Retinazer- 10 Souls of Sight + 10 Souls of light + Shield of Cthulhu
4 defense, non damaging dash, +5% movement speed & critical chance

Shield of Spazmatism- 10 Souls of Sight + 10 Souls of night+ Shield of Cthulhu
6 defense, dash that 50 melee damage (burst of cursed flames when dashing & impact)

Frightening Grip- 10 Souls of Fright + 4 Iron + Bone Glove
Attacks have a 20% chance to inflict bleeding & slow

Finger Gun- 10 Souls of Fright + illegal gun parts + Bone Glove
Shoots bombs when you attack (Bombs deal 35 damage and have splash damage)

Mighty Scarf- 10 Souls of Might + Worm Scarf
reduce damage taken by 8%, enemies are less likely to attack you, lowers enemy spawn rates
(Equivalent to a calming potion)

Brain Chip- 10 Souls of Might + Brain of Confusion
10% chance to dodge incoming damage, upon dodging you get increases to critical strike chance and summon damage by 10% for 5 seconds if successful, and it inflicts a burst of ichor.
The abilities override the Blackbelt dodge chance
It can stack with Brain of Confusion dodge. If both items are equipped the item inherits brain of confusions stacks but still activates the ichor burst


Edit: Redid the bonegloves, Frightening grip mimics the vice and grip, finger gun mimics the cannon/laser. Nerfed Mighty scarf and Brain chip
This is awesome
 
Back
Top Bottom