stormconure
Duke Fishron
Recently there have been many suggestions about lifesteal for rangers, and even one or two about summoners. The idea behind these was that every class had a way to lifesteal: melee had Vampire Knives, mage had Spectre Hood, and then the others had... Whatever these suggestions were about. But there was one thing that was completely overlooked: melee was then left at a disadvantage playthrough-wise. Doing a melee-only playthrough in a corruption world means that you cannot lifesteal. Vampire Knives are Crimson only.
So I intend to fix that. Here is what I came up with: a new weapon mechanic for the Scourge of the Corruptor.
Rather than actually stealing health upon hitting like the Vampire Knives do, the SotC would inflict a debuff called Draining (thanks to TheQuietBisharp for the name). Draining would drain life at the same speed as On Fire, but with a twist: every time the enemy loses a point of HP, it will send a purple healing bolt at the player who inflicted the debuff, similarly to Vampire Knives. However, this healing bolt always heals for 1 HP.
Besides, it makes sense that something named "Corruptor" would inflict a debuff, right?
I hope that made sense. What do you think?
So I intend to fix that. Here is what I came up with: a new weapon mechanic for the Scourge of the Corruptor.
Rather than actually stealing health upon hitting like the Vampire Knives do, the SotC would inflict a debuff called Draining (thanks to TheQuietBisharp for the name). Draining would drain life at the same speed as On Fire, but with a twist: every time the enemy loses a point of HP, it will send a purple healing bolt at the player who inflicted the debuff, similarly to Vampire Knives. However, this healing bolt always heals for 1 HP.
Besides, it makes sense that something named "Corruptor" would inflict a debuff, right?
I hope that made sense. What do you think?
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