HotAirBalloon🐿️
Torch God
Some people are creatures of habitWhat? Not doing the same thing every playthrough?
Some people are creatures of habitWhat? Not doing the same thing every playthrough?
Then play the same class or use the existing multiclass armors.Some people are creatures of habit
If you play the same class but have a different subclass though, without headpieces you're kinda cooked.Then play the same class or use the existing multiclass armors.
I like a lot your HM Evil Armor SugEvil Biome armor,
Martian Madness could be a perfect candidate for Summoner Whip Set I thinkFrost Moon armor, Martian armor
Cobalt, Mithril and Adamantine have their head pieces, they have them since 1.1early-HM
Just have it buff every subclass. Besides, any non-summoner subclass is often arbitrarily categorized.If you play the same class but have a different subclass though, without headpieces you're kinda cooked.
I’m not saying remove them, I’m saying try to stay away from them if possible. Like Cobalt to Hallowed armors are perfect and Chlorophyte is good enough.I think headpieces exist because it's a lot more work to design a whole armor set than a single piece.
I guess that's true. Ocrams razor.Just have it buff every subclass. Besides, any non-summoner subclass is often arbitrarily categorized.
If you're going to stay away from it, might as well have it be removed honestly.I’m not saying remove them, I’m saying try to stay away from them if possible. Like Cobalt to Hallowed armors are perfect and Chlorophyte is good enough.
Sub Classes don't exist besides OAA Sets (Sentries hybrid) and ShoormiteJust have it buff every
??????Sub Classes don't exist besides OAA Sets (Sentries hybrid) and Shoormite
There’s a difference between having the boring HM ore armor sets be helmets and the most important pre-HM armors have it. The only reason Hallowed and Chlorophyte are acceptable is the weird tri-progression of the mechs.I guess that's true. Ocrams razor.
If you're going to stay away from it, might as well have it be removed honestly.
Fair enough. Wait, does that mean you don't want hm ore armor sets to have helmets?There’s a difference between having the boring HM ore armor sets be helmets and the most important pre-HM armors have it. The only reason Hallowed and Chlorophyte are acceptable is the weird tri-progression of the mechs.
I forgot Yoyos, cause have specific Acc, but not more than that??????
yoys, boomerangs, spears, whips, summons, bows, guns.
Wdym? Subclasses do exist. Different damage styles in a class.Sub Classes are a Fan-Concept mostly
They’re fine because they’re just ore sets and, like I said above, Hallowed and Chlorophyte are in a weird place in progression.Fair enough. Wait, does that mean you don't want hm ore armor sets to have helmets?
Like armors for subclasses is just weird. Like everyone shut down the shotgun armor because there’s not enough of them.I forgot Yoyos, cause have specific Acc, but not more than that
Sub Classes are a Fan-Concept mostly
Hey, you succesfully changed the mind of somebody on the internet!They’re fine because they’re just ore sets and, like I said above, Hallowed and Chlorophyte are in a weird place in progression.
Now I’m not against a unique armor for every class— kinda like Spider— during this, but it isn’t really needed like how mage is desperate for weapons pre-Skeletron.
Like armors for subclasses is just weird. Like everyone shut down the shotgun armor because there’s not enough of them.
Only the biggest ones like guns v bows v and sentries v whips v summons really even matter. Going further is just annoying.
Is like long live MMO RPG, you create your character, play for a lot of time, get the best items and your the strongest playerThey’re fine because they’re just ore sets and, like I said above, Hallowed and Chlorophyte are in a weird place in progression.