Uniquepotatoes
Terrarian
As of now, anyone can get meteorite early by bombing orbs and then using sticky dynamite or other explosives to quickly gather large amounts of meteorite ore. Meteorite armor combined with the space gun is very powerful and can easily defeat EoC and carry you up to WoF.
To make it a bit more balanced but keep the power of the set i suggest to make naturally spawned meteorite resistant to explosives and increase the needed pickaxe power to deathbringer/nightmare. This would mean you could get it by failing or winning BoC/EoW as both of these bosses drop shadow scales/tissue samples before they are fully defeated. The result would be that mining meteorite would take more effort and the chances of getting it pre EoC would be very small.
A possible addition is to make it lose it's explosion resistance post BoC/EoW or post EoC depending on how easy it should be to get it pre BoC/EoW
The possibility of making this expert only is also there and would make it unique.
This isn't a super important suggestion but i think it would make mage weapons such as gem staves and vilethorn more fun to use and balance the game. Possible downsides is mage only playthroughs will be harder (especially in crimson worlds) and pure mage EoC will be a lot harder to do without a waterbolt. This could be negated by adding more pre EoC mage weapons giving people less OP options than meteorite.
To compensate for this phaseblades (and sabers because they're underpowered anyways) would gain increased attack, speed and possibly autoswing.
TL;DR
Make meteorite post EoC and possibly change some stuff to make it fit better
To make it a bit more balanced but keep the power of the set i suggest to make naturally spawned meteorite resistant to explosives and increase the needed pickaxe power to deathbringer/nightmare. This would mean you could get it by failing or winning BoC/EoW as both of these bosses drop shadow scales/tissue samples before they are fully defeated. The result would be that mining meteorite would take more effort and the chances of getting it pre EoC would be very small.
A possible addition is to make it lose it's explosion resistance post BoC/EoW or post EoC depending on how easy it should be to get it pre BoC/EoW
The possibility of making this expert only is also there and would make it unique.
This isn't a super important suggestion but i think it would make mage weapons such as gem staves and vilethorn more fun to use and balance the game. Possible downsides is mage only playthroughs will be harder (especially in crimson worlds) and pure mage EoC will be a lot harder to do without a waterbolt. This could be negated by adding more pre EoC mage weapons giving people less OP options than meteorite.
To compensate for this phaseblades (and sabers because they're underpowered anyways) would gain increased attack, speed and possibly autoswing.
TL;DR
Make meteorite post EoC and possibly change some stuff to make it fit better