Sprites Meteorite items for all!

yudgefudge

The Destroyer
Similar to my shroomite equipment buff, I wanted to add more stuff to Meteorite. So all classes can benefit from it.
So, here's the mapout for equipment for the five classes I made:
Melee > Phasebladers/???
Ranged > Star Cannons/Meteor Shots
Magic > Space Guns/Meteor armor sets
Summon > ???/???
Throwing > ???/???
I can't put sprites for everything now, but I'll update it as quickly as I can.
I'll start with my second melee weapon:
Crash Landing
Crash landingTrasp.png

Damage: 18
Knockback: 8
Critical chance: 4%
Use time: 42
Velocity: 14
Rarity:
Blue
Sells for 60 silver
Has a 30% chance to inflict
1577474451783.png
On Fire!
Projectile:
1577474506380.png
Now, the two summons:
Meteoroid Staff
Meteor Head Staff.png

Summon type: Traveling
Damage: 13
Knockback: 5
Mana: 8
Use time: 25
Velocity: 18
Tooltip: "Summons a meteor head to fight for you."
Rarity: Blue
Sells 15 silver
Summons a mini meteor head that passes through blocks and rams your enemies. Inflicts
1577474451783.png
On Fire for 4-10 seconds.

Orbiton Staff
Orbiton Staff.png

Summon type: Sentry
Damage: 17
Knockback: 6
Mana: 8
Use time: 30
Velocity: 20
Summons a meteor with orbiting bits to shoot them at your enemies
Rarity: Blue
Sells for 12 silver
Summons a meteor head with smaller pieces orbiting around it, shooting these pieces at enemies. Inflicts
1577474451783.png
On Fire for 4-10 seconds.

Lastly, throwing weapons.
Meteornade
Meteornade trans.png

Damage: 13
Knockback: 2
Critical chance: 4%
Use time: 10
Velocity: 8
Tooltip: Explodes into a fiery blaze
Rarity: White
Sells for 20 copper
Upon hitting a target or the ground, it explodes into a fiery blaze that inflicts
1577474451783.png
On Fire for 2 seconds.

Spacey Glove
Spacey gLOVE.png

Damage: 12
Knockback: 2
Crit chance: 4%
Use time: 15
Velocity: 5
Uses meteorite ore for ammo
Has a 40% to not consume ammo
Thrown ores bounce off walls twice before exploding and inflicting
1577474451783.png
On Fire.
I'm finally done. What do you think?
 
Last edited:
I was literally just making some Meteorite weapons as you posted this.
I really love these sprites, they look great. The weapons seem fairly balanced although the Meteor Head Staff has a very similar name to an already existing hardmode weapon: Meteor Staff :dryadtongue:
The Meteornade could use a little damage boost I feel.
The glove using ore as ammunition is very clever, I have not seen anything like that suggested before.
 
I was literally just making some Meteorite weapons as you posted this.
Oh well.....

I really love these sprites, they look great. The weapons seem fairly balanced although the Meteor Head Staff has a very similar name to an already existing hardmode weapon: Meteor Staff :dryadtongue:
I know, I'm thinking of a new name now.

The Meteornade could use a little damage boost I feel.
The On Fire debuff slightly balances it out, but yeah, I'll give it a small buff.

The glove using ore as ammunition is very clever, I have not seen anything like that suggested before.
I knew it was a far reach, but I'm happy someone thinks its cool.
 
It's a shame throwing is going to be merged with ranged next update, I feel it had potential but oh well, more weapons and armour for ranged:dryadhappy:
 
This could be usefull, there is not many things to do with the meteorite
meaby some of those items could be crafted on hardmode so you can get a little upgrades when you enter hardmode and you have a loot of meteorite
 
This is an amazing idea! Makes meteorite way more useful than it already is!
Keep on coming up with more ideas!
 
I love this idea. Meteorite always was a quite useless material. Your sprite work is amazing and fits the style of the game perfectly.
 
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