Fortanono 🌳
Retinazer
Over 10 new underground minibiomes are going to be introduced in 1.3. Having made a few new minibiomes myself (Safari and Enchanted Forest), I believe that I have found my calling. This project will focus on expanding the minibiomes with new content, enemies, and loot. To start, Underground Cabins. They have always been one of the most noticeable underground minibiomes, and are quite helpful as they contain Gold Chests with special items. But their design is very simple and quite a bit bland. It's time for me to change that.
Structure
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So, Underground Cabins right now are basically big blocks of Wood. They always have a Gold Chest, and sometimes furniture and statues. So, I'm going to change that. Make these Cabins have different types of rooms in them. Here is a list of all the rooms that I have thought of.
Enemies
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Before we begin, I'm going to separate naturally-placed Planked Walls from player-placed ones. The walls will still act like they will placed by the player and drop the Planked Wall item, but the naturally-placed ones spawn enemies.
Loot
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Of course, there is already a bit of chest loot in Underground Cabins already, so there are only really 5 more pieces of loot: The Book of Stars and the Planked Mimic loot. So, without further ado, here they are!
Expect more of these in the future, along with a comprehensive portfolio. Peace out!


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So, Underground Cabins right now are basically big blocks of Wood. They always have a Gold Chest, and sometimes furniture and statues. So, I'm going to change that. Make these Cabins have different types of rooms in them. Here is a list of all the rooms that I have thought of.
These things only spawn if one of the edges of the Cabin is facing a cave.
Corridor
A long, 3 block tall tunnel with no furniture except Chandeliers. Starts at a cave and ends at the Cabin. Chandelier type: Copper
Entrance Hall
A giant square with equal sides. Chandelier type: Tin
Staircase
Like a Corridor, but slants upwards. Has a small area at the bottom and the top. Chandelier type: Gold
Corridor
A long, 3 block tall tunnel with no furniture except Chandeliers. Starts at a cave and ends at the Cabin. Chandelier type: Copper
Entrance Hall
A giant square with equal sides. Chandelier type: Tin
Staircase
Like a Corridor, but slants upwards. Has a small area at the bottom and the top. Chandelier type: Gold
1-3 of these spawn in every cabin.
Living Room
A room with Tables, Chairs and Sofas. Chandelier: Copper
Workshop
A room with crafting stations like Sawmills, Heavy Workbenches, Furnaces, Anvils and Looms. Chandelier: Tungsten
Bar
A room with Bars, Bar Stools, Kegs, Banquet Tables, Fancy Dishes and Mugs. Chandelier: Tin
Bedroom
A room with at least 2 Beds, and possibly a Dresser. Chandelier: Gold
Bathroom
A room with a Sink (when those get added), a Bathtub and a Toilet. Chandelier: Silver
Living Room
A room with Tables, Chairs and Sofas. Chandelier: Copper
Workshop
A room with crafting stations like Sawmills, Heavy Workbenches, Furnaces, Anvils and Looms. Chandelier: Tungsten
Bar
A room with Bars, Bar Stools, Kegs, Banquet Tables, Fancy Dishes and Mugs. Chandelier: Tin
Bedroom
A room with at least 2 Beds, and possibly a Dresser. Chandelier: Gold
Bathroom
A room with a Sink (when those get added), a Bathtub and a Toilet. Chandelier: Silver
1-2 of these spawn in every cabin.
Statue Room
A room with various Statues. Chandelier: Tungsten
Coin Room
A room with Coin Stashes. Chandelier: Gold
Art Gallery
A room filled with various Paintings. Chandelier: Copper
Painting Exhibition
A room focusing on a single 6x4 painting currently found only in Dungeons. Chandelier: Silver
Library
A room filled with Bookshelves like the ones in the Dungeon. Sometimes you can find a Book of Stars. Chandelier: Tin
Statue Room
A room with various Statues. Chandelier: Tungsten
Coin Room
A room with Coin Stashes. Chandelier: Gold
Art Gallery
A room filled with various Paintings. Chandelier: Copper
Painting Exhibition
A room focusing on a single 6x4 painting currently found only in Dungeons. Chandelier: Silver
Library
A room filled with Bookshelves like the ones in the Dungeon. Sometimes you can find a Book of Stars. Chandelier: Tin
The treasure room is the smallest of all the rooms, about as big as a Jungle Shrine currently is. It has a Platinum Chandelier above the Chest, which is now a Planked Chest (aesthetically different, but contains the same loot). On each side of the Chest is a Chest Statue, which is wired to Pressure Plates at the doorstep. This will summon two Mimics to attack you. As always, with the Chest Statues, the Mimics drop no cool items, so this is basically just a trap for you to step on.


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Before we begin, I'm going to separate naturally-placed Planked Walls from player-placed ones. The walls will still act like they will placed by the player and drop the Planked Wall item, but the naturally-placed ones spawn enemies.
20 max health
20 damage
4 defense
Fighter AI
Basically, it is an extremely fast enemy who is immune to knockback, but has a tiny amount of health. Likes like a child skeleton with a baseball cap that can be red, yellow, blue or green.
Drops:
- Copper Coin (120)
- Camper Banner (0.5)
20 damage
4 defense
Fighter AI
Basically, it is an extremely fast enemy who is immune to knockback, but has a tiny amount of health. Likes like a child skeleton with a baseball cap that can be red, yellow, blue or green.
Drops:
- Copper Coin (120)
- Camper Banner (0.5)
40 max health
20 damage
6 defense
Spider AI
Common spawn. It's just a simple spider.
Drops:
- Copper Coin (95)
- Creepy Crawler Banner (0.5%)
20 damage
6 defense
Spider AI
Common spawn. It's just a simple spider.
Drops:
- Copper Coin (95)
- Creepy Crawler Banner (0.5%)
500 max health
80 damage
40 defense
Mimic AI
Spawns in Hardmode. Has a few unique drops that are based on Gold Chest loot.
Drops:
- Winged Helmet (25%)
- Band of Heartpower (25%)
- Enchanted Chakram (25%) (1-2)
- Twisted Mirror (25%)
- Mimic Banner (0.5%)
80 damage
40 defense
Mimic AI
Spawns in Hardmode. Has a few unique drops that are based on Gold Chest loot.
Drops:
- Winged Helmet (25%)
- Band of Heartpower (25%)
- Enchanted Chakram (25%) (1-2)
- Twisted Mirror (25%)
- Mimic Banner (0.5%)


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Of course, there is already a bit of chest loot in Underground Cabins already, so there are only really 5 more pieces of loot: The Book of Stars and the Planked Mimic loot. So, without further ado, here they are!
6 magic damage
No knockback
16 use time (Very Fast)
Uses 8 mana
Shoots stars that act like Shurikens, basically making it a downgrade to the Magic Dagger. Trades stats for the ability to fire without consuming items.
No knockback
16 use time (Very Fast)
Uses 8 mana
Shoots stars that act like Shurikens, basically making it a downgrade to the Magic Dagger. Trades stats for the ability to fire without consuming items.
Accessory
Summons after-images of yourself while running on the ground. These after-images linger and deal damage based on how fast you are running.
Summons after-images of yourself while running on the ground. These after-images linger and deal damage based on how fast you are running.
Accessory
Doubles the chance of Hearts dropping from enemies.
Doubles the chance of Hearts dropping from enemies.
27 melee damage
9 knockback
14 use time
Stacks up to 3
Acts like a weaker Light Disc, basically. It can bounce just like them too.
9 knockback
14 use time
Stacks up to 3
Acts like a weaker Light Disc, basically. It can bounce just like them too.
Utility item
Teleports you to a random location in the world, acting like an infinite Teleportation Potion.
Teleports you to a random location in the world, acting like an infinite Teleportation Potion.
Expect more of these in the future, along with a comprehensive portfolio. Peace out!
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