LisanPaez05
Terrarian
By writing "All Mix" or "All Mixed" while creating a world you'll generate a Mix World
What's change? Basically, it would mix the Biomes, how?
The idea is make enemies of 2 biomes spawn in the same place
How's the distribution?
Big Biomes:
Tundra/Jungle
Desert/Forest
Underworld/Hallow
Corruption/Crimson
Sub-Biomes:
Granite/Marble
Aether/Ash Forest (in the Underworld)
Spider Nest/Glowing Mushroom
Mini-Biomes:
Bee Hives are generated normally (in Jungle/Tundra)
Oasis is generated normally (in Forest/Desert)
Moss Chamber/Gemstone Cave
The Temple is generated in the Jungle/Tundra in surface
Sky Islands can be of any biome
The normal biome chest (no the Dungeon's one) are also mix (you can find both Jungle Chest and Tundra Chest in the Jungle/Tundra Biomes)
Also, the Ocean is generated in the surface at the center of the world, and the Forest/Desert in the edges (don't know if it is possible)
The Player spawns in Forest/Desert
What's change? Basically, it would mix the Biomes, how?
The idea is make enemies of 2 biomes spawn in the same place
How's the distribution?
Big Biomes:
Tundra/Jungle
Desert/Forest
Underworld/Hallow
Corruption/Crimson
Sub-Biomes:
Granite/Marble
Aether/Ash Forest (in the Underworld)
Spider Nest/Glowing Mushroom
Mini-Biomes:
Bee Hives are generated normally (in Jungle/Tundra)
Oasis is generated normally (in Forest/Desert)
Moss Chamber/Gemstone Cave
The Temple is generated in the Jungle/Tundra in surface
Sky Islands can be of any biome
The normal biome chest (no the Dungeon's one) are also mix (you can find both Jungle Chest and Tundra Chest in the Jungle/Tundra Biomes)
Also, the Ocean is generated in the surface at the center of the world, and the Forest/Desert in the edges (don't know if it is possible)
The Player spawns in Forest/Desert