Mobile News Update - Online Multiplayer Revealed!

Hey if terraria pc gets any cross play with other platforms well of course it has to go through with consoles supporting it and ect
What happens if the pc player has mods on like calamity and thorium and ect
What will happen upon connecting
Does the game crash or apply the mods or simply just wont connect?
What does PC currently do? (Mod to no mod). Though console might also need a separate version of the mod.
 
There really needs to be the regular hold up to jump again. I never had a problem with clicking the wrong thing and i doubt anyone else did either.

I know plenty of people that did and still do. The fact remains that it is not as simple as you imply. The overly-simplified control scheme you have now is what causes all of the other complaints people raise.

That said, discussing how to improve the "alternate" jump options with DR team.
 
How long did the other betas for other electronics last? If mobiles beta is short we could take a more accurate guess based on other electronics beta length.
 
Greetings Terrarians!

Earlier today, we conducted a community livestream direct from Terraria Mobile 1.3 running on one of our phones! While that is certainly plenty cool - and we really appreciate everyone that stopped by to hang out and chat with us - we wanted to share the big piece of news coming out of that stream for anyone that was unable to attend.



Terraria Mobile 1.3 will launch with Online Multiplayer!



That's right - for the first time ever, Mobile Terrarians will be able to connect and play with their friends regardless of location. Of course, local multiplayer (over the same wifi network) is still very much included, as you can see from the screen above. We know this is one of the biggest things that Mobile Terrarians have desired - well, that and 1.3 - for a long time, so we are beyond excited to see this come to fruition.


Of course, there are lots of details behind the scenes here that you should know, so let's dive in!


How will this work?
  • Online multiplayer will work much like non-Steam PC multiplayer does. This means that you will need to enter the IP address from the host, along with the port and any password that the host sets.
  • Once you enter all of that information and tap "Join", then you are in!
  • We chose this method to ensure that Android and iOS players can play together, rather than sticking to the device family specific systems. It's a bit more complex, but opens up way more possibilities - and players.
  • Do remember that performance and the like will be dependent on device specifications and your network. Connecting via a lower-end supported device on a 3G connection will obviously see more potential issues than a top end device over blazing fast wifi. ;)

What about hosting online multiplayer sessions?

  • The most stable hosting environment is made possible via a standalone Mobile Server App for PC. This runs similarly to the dedicated server exe that PC Terrarians have been using for years. Simply run the program, enter a few choices, and you are all set up to go!

  • You can also host via your mobile device - again, you will need to make sure that you have your port forwarded on your wifi/router.
    • Once you do so, you can start a mobile hosted game and provide your IP address (What Is My IP Address? IP Address Tools and More) to your friends
    • Reminder once again that hosting MP sessions is a demanding task - so make sure the person with the best device and network is hosting - and we cannot promise that a 4 year old device is going to be able to host like a modern one can. :)
    • See Limitations section below for more details.

  • Share your IP address with your buddies (along with any password that you set) and you should be playing together in minutes.
  • Hosted online servers are HIGHLY RECOMMENDED be on wifi for the host device/PC (clients can be on whatever connection). The reason for this is multi-faceted, but primarily it falls to mobile/cell data not always being stable and fast enough to handle host & play duties coupled with the potential for shifting IP addresses as the host device pings different cell towers (which would immediately kick everyone at the very least... lots of issues there!)
  • Use of mobile data hosting works as well, depending on your connection speed and stability - but is generally less reliable, so caveat emptor!
    • The team has found personal hotspots can also work quite well.

  • We know this may be daunting for some folks (but really, once you have port-forwarding done, its a breeze)
  • That said, the team is looking into doing some professionally-hosted servers that would be available for rent by anyone that wants to pay a monthly fee to a server host in order to remove the hassle (sort of how Minecraft Realms operates) - we will share more details there when we have them. This would be purely optional, of course.

What are the limitations?

  • The team targeted and has done extensive testing with 2-8 players. However, we are looking into expanding that to as much as 16 in the future - no promises though! :)
  • On local connections (same wifi), remember that the hosting device will be shouldering a lot of the load - so older/less capable devices will struggle more with performance and may not be able to host as many players as a newer device. There are too many devices out there to be able to pinpoint which device can do what (especially in regards to Android), so some experimentation may be needed. ;)
  • It bears repeating that performance and the like will be dependent on device specifications and your network. Connecting via a lower-end supported device on a 3G connection will obviously see more potential issues than a top end device over blazing fast wifi. ;)

We are sure that you all probably have TONS of additional questions - so we will do our level best to answer as many of those here as possible. Fire away!

That said, we hope that you are as excited as we are to finally see online multiplayer come to pass on Terraria Mobile! The team has some other very intriguing potential plans in this space and others... so we would encourage everyone to watch this space very closely and stay tuned for more juicy details!

Cheers - and here's to Mobile Terraria 1.3 coming very soon!
 
Question, when the 1.3 update releases will our game files stay as they are or will our characters and worlds be reset? And if not, will the worlds we have already created turn into the newest 1.3 worlds?
 
How long was the pc 1.3 beta? Just curious so I have a point of reference.

There was a little over a year between 1.2.4.1 and 1.3 for PC. (1.2.4.1 released on May 15th, 2014 while 1.3.0.1 was June 30th, 2015) Each Beta and update is different however, especially when porting to a different platform, so it is not best to compare the length of development like this as there are different issues to deal with on a different platform. I don't personally know what all of the development was like, with the period Pipeworks took Mobile development and then later handed to DR Studios, but it's something to consider.

Question, when the 1.3 update releases will our game files stay as they are or will our characters and worlds be reset? And if not, will the worlds we have already created turn into the newest 1.3 worlds?

When the update arrives, you should still be able to use your current characters and worlds. They will be converted to work with the update, and any Mobile exclusives you have will be converted.
 
Pls tell us the Release Date i can't wait
[doublepost=1564206560,1564206421][/doublepost]Can you tell me the release date? Cause i can't wait for it

Like the many others who have answered this question quite a lot of times already, there has yet to be a release date. I apologize if this might sound offensive, but many Terrarians have asked about this far too many times already, and is beginning to pester me after I get excited about an alert, only for it to be in regards to the release date. It may be a good idea for those looking forward to the date to just wait a few months more without posting about the date so often to avoid this cluttering nonsense, which has filled about 25% of this thread, and who knows how much this repetitive question has cluttered other threads. Safeman had said that the Beta phase is likely going to pass by quickly, so in my estimates this could happen in between 1-3 months. ~:)
 
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Like the many others who have answered this question quite a lot of times already, there has yet to be a release date. I apologize if this might sound offensive, but many Terrarians have asked about this far too many times already, and is beginning to pester me after I get excited about an alert, only for it to be in regards to the release date. It may be a good idea for those looking forward to the date to just wait a few months more without posting about the date so often to avoid this cluttering nonsense, which has filled about 25% of this thread, and who knows how much this repetitive question has cluttered other threads. Safeman had said that the Beta phase is likely going to pass by quickly, so in my estimates this could happen in between 1-3 months. ~:)
Ty for the information
 
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