• For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
  • For issues you find with the Mobile 1.4 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.

tModLoader Mod Helpers

Tarararar

Terrarian
Hello, this problem appeared with the transition to a 64-bit modloader.
You can help with her decision.

[12:12:17] [16/ERROR] [tML]: There was an error loading ThoriumMod
The mod(s) have been automatically been disabled.

Could not load file or assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. A strongly-named assembly is required. (Exception from HRESULT: 0x80131044)
Could not load file or assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. A strongly-named assembly is required. (Exception from HRESULT: 0x80131044)
System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
at System.Reflection.Assembly.GetTypes()
at Terraria.ModLoader.Core.AssemblyManager.Instantiate(LoadedMod mod)
at Terraria.ModLoader.Core.AssemblyManager.<>c__DisplayClass10_0.<InstantiateMods>b__1(LoadedMod mod)
at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Terraria.ModLoader.Core.AssemblyManager.InstantiateMods(List`1 modsToLoad, CancellationToken token)
at Terraria.ModLoader.Core.ModOrganizer.LoadMods(CancellationToken token)
at Terraria.ModLoader.ModLoader.Load(CancellationToken token)
Thanks in advance
 

hamstar

Steampunker
Hello, this problem appeared with the transition to a 64-bit modloader.
You can help with her decision.

[12:12:17] [16/ERROR] [tML]: There was an error loading ThoriumMod
The mod(s) have been automatically been disabled.

Could not load file or assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. A strongly-named assembly is required. (Exception from HRESULT: 0x80131044)
Could not load file or assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. A strongly-named assembly is required. (Exception from HRESULT: 0x80131044)
System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
at System.Reflection.Assembly.GetTypes()
at Terraria.ModLoader.Core.AssemblyManager.Instantiate(LoadedMod mod)
at Terraria.ModLoader.Core.AssemblyManager.<>c__DisplayClass10_0.<InstantiateMods>b__1(LoadedMod mod)
at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Terraria.ModLoader.Core.AssemblyManager.InstantiateMods(List`1 modsToLoad, CancellationToken token)
at Terraria.ModLoader.Core.ModOrganizer.LoadMods(CancellationToken token)
at Terraria.ModLoader.ModLoader.Load(CancellationToken token)
Thanks in advance
If only?
 

parlanteseco

Terrarian
hello , this error and 2 more appear every time y want to launch the game , it just stops running without opening


[1/FATAL] [Terraria]: Main engine crash
System.TypeInitializationException: The type initializer for 'Terraria.Main' threw an exception. ---> System.TypeInitializationException: The type initializer for 'Terraria.ModLoader.NPCLoader' threw an exception. ---> System.MissingMethodException: Method not found: 'System.Delegate System.Reflection.MethodInfo.CreateDelegate(System.Type, System.Object)'.
at Terraria.ModLoader.NPCLoader..cctor()
--- End of inner exception stack trace ---
at Terraria.ModLoader.NPCLoader.get_NPCCount()
at Terraria.Player..ctor(Boolean startupInventory)
at Terraria.Main..cctor()
--- End of inner exception stack trace ---
at Terraria.ModLoader.UI.Interface.MessageBoxShow(String text, String caption)
at Terraria.ModLoader.ModLoader.DotNet45Check()
at Terraria.ModLoader.ModLoader.EngineInit()
at Terraria.Program.LaunchGame_()
 

hamstar

Steampunker
hello , this error and 2 more appear every time y want to launch the game , it just stops running without opening


[1/FATAL] [Terraria]: Main engine crash
System.TypeInitializationException: The type initializer for 'Terraria.Main' threw an exception. ---> System.TypeInitializationException: The type initializer for 'Terraria.ModLoader.NPCLoader' threw an exception. ---> System.MissingMethodException: Method not found: 'System.Delegate System.Reflection.MethodInfo.CreateDelegate(System.Type, System.Object)'.
at Terraria.ModLoader.NPCLoader..cctor()
--- End of inner exception stack trace ---
at Terraria.ModLoader.NPCLoader.get_NPCCount()
at Terraria.Player..ctor(Boolean startupInventory)
at Terraria.Main..cctor()
--- End of inner exception stack trace ---
at Terraria.ModLoader.UI.Interface.MessageBoxShow(String text, String caption)
at Terraria.ModLoader.ModLoader.DotNet45Check()
at Terraria.ModLoader.ModLoader.EngineInit()
at Terraria.Program.LaunchGame_()
Are you using the WIP tML 0.11.7 64 bit version? If not, can you post your client.log file?
 

parlanteseco

Terrarian
im using the steam version , never installed a different one


[22:54:55] [1/INFO] [tML]: Starting tModLoader v0.11.7.4 Windows client (31-05-2020)
[22:54:55] [1/INFO] [tML]: Running on NetFramework 4.0
[22:54:55] [1/INFO] [tML]: Executable: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader.exe
[22:54:55] [1/INFO] [tML]: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader
[22:54:55] [1/INFO] [tML]: Launch Parameters:
[22:54:55] [1/DEBUG] [tML]: Assembly Resolve: -> MonoMod.RuntimeDetour, Version=20.5.14.1, Culture=neutral, PublicKeyToken=null
[22:54:55] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=20.5.14.1, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=20.5.14.1, Culture=neutral, PublicKeyToken=null
[22:54:55] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=20.5.14.1, Culture=neutral, PublicKeyToken=null -> Mono.Cecil, Version=0.11.2.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[22:54:55] [1/DEBUG] [tML]: Assembly Resolve: -> Ionic.Zip.Reduced, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c
[22:54:55] [1/DEBUG] [tML]: Assembly Resolve: -> Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
[22:54:56] [1/WARN] [tML]: Silently Caught Exception:
System.TypeInitializationException: The type initializer for 'Terraria.ModLoader.NPCLoader' threw an exception.
at Terraria.ModLoader.NPCLoader.get_NPCCount()
at Terraria.Player..ctor(Boolean startupInventory)
at Terraria.Main..cctor()
at Terraria.ModLoader.UI.Interface.MessageBoxShow(String text, String caption)
at Terraria.ModLoader.ModLoader.DotNet45Check()
at Terraria.ModLoader.ModLoader.EngineInit()
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)

[22:54:56] [1/WARN] [tML]: Silently Caught Exception:
System.TypeInitializationException: The type initializer for 'Terraria.Main' threw an exception.
at Terraria.ModLoader.UI.Interface.MessageBoxShow(String text, String caption)
at Terraria.ModLoader.ModLoader.DotNet45Check()
at Terraria.ModLoader.ModLoader.EngineInit()
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)

[22:54:56] [1/FATAL] [Terraria]: Main engine crash
System.TypeInitializationException: The type initializer for 'Terraria.Main' threw an exception. ---> System.TypeInitializationException: The type initializer for 'Terraria.ModLoader.NPCLoader' threw an exception. ---> System.MissingMethodException: Method not found: 'System.Delegate System.Reflection.MethodInfo.CreateDelegate(System.Type, System.Object)'.
at Terraria.ModLoader.NPCLoader..cctor()
--- End of inner exception stack trace ---
at Terraria.ModLoader.NPCLoader.get_NPCCount()
at Terraria.Player..ctor(Boolean startupInventory)
at Terraria.Main..cctor()
--- End of inner exception stack trace ---
at Terraria.ModLoader.UI.Interface.MessageBoxShow(String text, String caption)
at Terraria.ModLoader.ModLoader.DotNet45Check()
at Terraria.ModLoader.ModLoader.EngineInit()
at Terraria.Program.LaunchGame_()
 

hamstar

Steampunker
im using the steam version , never installed a different one


[22:54:55] [1/INFO] [tML]: Starting tModLoader v0.11.7.4 Windows client (31-05-2020)
[22:54:55] [1/INFO] [tML]: Running on NetFramework 4.0
[22:54:55] [1/INFO] [tML]: Executable: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader.exe
[22:54:55] [1/INFO] [tML]: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader
[22:54:55] [1/INFO] [tML]: Launch Parameters:
[22:54:55] [1/DEBUG] [tML]: Assembly Resolve: -> MonoMod.RuntimeDetour, Version=20.5.14.1, Culture=neutral, PublicKeyToken=null
[22:54:55] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=20.5.14.1, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=20.5.14.1, Culture=neutral, PublicKeyToken=null
[22:54:55] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=20.5.14.1, Culture=neutral, PublicKeyToken=null -> Mono.Cecil, Version=0.11.2.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[22:54:55] [1/DEBUG] [tML]: Assembly Resolve: -> Ionic.Zip.Reduced, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c
[22:54:55] [1/DEBUG] [tML]: Assembly Resolve: -> Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
[22:54:56] [1/WARN] [tML]: Silently Caught Exception:
System.TypeInitializationException: The type initializer for 'Terraria.ModLoader.NPCLoader' threw an exception.
at Terraria.ModLoader.NPCLoader.get_NPCCount()
at Terraria.Player..ctor(Boolean startupInventory)
at Terraria.Main..cctor()
at Terraria.ModLoader.UI.Interface.MessageBoxShow(String text, String caption)
at Terraria.ModLoader.ModLoader.DotNet45Check()
at Terraria.ModLoader.ModLoader.EngineInit()
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)

[22:54:56] [1/WARN] [tML]: Silently Caught Exception:
System.TypeInitializationException: The type initializer for 'Terraria.Main' threw an exception.
at Terraria.ModLoader.UI.Interface.MessageBoxShow(String text, String caption)
at Terraria.ModLoader.ModLoader.DotNet45Check()
at Terraria.ModLoader.ModLoader.EngineInit()
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)

[22:54:56] [1/FATAL] [Terraria]: Main engine crash
System.TypeInitializationException: The type initializer for 'Terraria.Main' threw an exception. ---> System.TypeInitializationException: The type initializer for 'Terraria.ModLoader.NPCLoader' threw an exception. ---> System.MissingMethodException: Method not found: 'System.Delegate System.Reflection.MethodInfo.CreateDelegate(System.Type, System.Object)'.
at Terraria.ModLoader.NPCLoader..cctor()
--- End of inner exception stack trace ---
at Terraria.ModLoader.NPCLoader.get_NPCCount()
at Terraria.Player..ctor(Boolean startupInventory)
at Terraria.Main..cctor()
--- End of inner exception stack trace ---
at Terraria.ModLoader.UI.Interface.MessageBoxShow(String text, String caption)
at Terraria.ModLoader.ModLoader.DotNet45Check()
at Terraria.ModLoader.ModLoader.EngineInit()
at Terraria.Program.LaunchGame_()
Is that the entire client.log file? You can copy it hastebin.com or attach file to your post, if it's too big.

Have you tried loading tModLoader with other mods disabled?
 

parlanteseco

Terrarian
yes that's the entire client.log , y dont really have any mods y just installed it on another computer .
could it be that its saving the mods from the original computer ? or something
 

potato125

Terrarian
hello 'm having problems when I try to enter tModloader with calamity, it shows me this

[19:25:33] [1/INFO] [tML]: Starting tModLoader v0.11.7.5 Windows client (03/08/2020)
[19:25:33] [1/INFO] [tML]: Running on NetFramework 4.8
[19:25:33] [1/INFO] [tML]: Executable: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader.exe
[19:25:33] [1/INFO] [tML]: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader
[19:25:33] [1/INFO] [tML]: Launch Parameters:
[19:25:33] [1/DEBUG] [tML]: Assembly Resolve: -> MonoMod.RuntimeDetour, Version=20.5.14.1, Culture=neutral, PublicKeyToken=null
[19:25:33] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=20.5.14.1, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=20.5.14.1, Culture=neutral, PublicKeyToken=null
[19:25:33] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=20.5.14.1, Culture=neutral, PublicKeyToken=null -> Mono.Cecil, Version=0.11.2.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[19:25:34] [1/DEBUG] [tML]: Assembly Resolve: -> Ionic.Zip.Reduced, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c
[19:25:34] [1/DEBUG] [tML]: Assembly Resolve: -> Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
[19:25:35] [1/DEBUG] [tML]: Assembly Resolve: -> Steamworks.NET, Version=9.1.0.0, Culture=neutral, PublicKeyToken=null
[19:25:35] [1/INFO] [tML]: Checking Steam installation...
[19:25:36] [1/INFO] [tML]: Steam installation OK.
[19:25:36] [1/INFO] [Terraria]: Found Terraria steamapp install at: C:\Program Files (x86)\Steam\steamapps\common\Terraria
[19:25:36] [1/INFO] [Terraria]: Steam Cloud Quota: 152.6 MB available
[19:25:39] [1/DEBUG] [Terraria]: Graphics Device: NVIDIA GeForce 7025 / NVIDIA nForce 630a {Width:1360 Height:768 Format:Color AspectRatio:1.770833}
[19:25:42] [1/INFO] [Terraria]: Loaded 1000 vanilla assets
[19:25:43] [1/INFO] [Terraria]: Loaded 2000 vanilla assets
[19:25:43] [1/INFO] [Terraria]: Loaded 3000 vanilla assets
[19:25:44] [1/INFO] [Terraria]: Loaded 4000 vanilla assets
[19:25:45] [1/INFO] [Terraria]: Loaded 5000 vanilla assets
[19:25:48] [1/DEBUG] [Terraria]: Device Reset, Profile: Reach, Width: 800 -> 720, Height: 480, Fullscreen: False -> True, Display: \\.\DISPLAY3
[19:25:49] [1/DEBUG] [Terraria]: Device Reset, Profile: Reach, Width: 720 -> 1360, Height: 480 -> 768, Fullscreen: True, Display: \\.\DISPLAY3
[19:26:01] [8/DEBUG] [tML]: Assembly Resolve: -> MP3Sharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[19:26:01] [8/DEBUG] [tML]: Assembly Resolve: -> NVorbis, Version=0.8.4.0, Culture=neutral, PublicKeyToken=null
[19:26:03] [7/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil.Mdb, Version=0.11.2.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[19:26:03] [7/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil.Pdb, Version=0.11.2.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[19:26:04] [8/INFO] [Terraria]: JIT loading finished
[19:26:05] [8/INFO] [tML]: Unloading mods
[19:26:06] [8/INFO] [tML]: Finding Mods...
[19:26:08] [8/INFO] [tML]: Sandboxing: CalamityMod
[19:26:14] [8/INFO] [tML]: Sandboxing: CalamityModMusic
[19:26:14] [8/INFO] [tML]: Sandboxing: HEROsMod
[19:26:14] [8/INFO] [tML]: Sandboxing: MagicStorage
[19:26:14] [8/INFO] [tML]: Instantiating Mods...
[19:26:16] [8/INFO] [tML]: Initializing: ModLoader v0.11.7.5
[19:26:17] [8/INFO] [tML]: Initializing: CalamityMod v1.4.5.1
[19:26:26] [17/DEBUG] [tML]: Assembly Resolve: -> Microsoft.Xna.Framework.resources, Version=4.0.0.0, Culture=es-ES, PublicKeyToken=842cf8be1de50553
[19:26:26] [17/DEBUG] [tML]: Assembly Resolve: -> Microsoft.Xna.Framework.resources, Version=4.0.0.0, Culture=es-ES, PublicKeyToken=842cf8be1de50553
[19:26:26] [17/DEBUG] [tML]: Assembly Resolve: -> Microsoft.Xna.Framework.resources, Version=4.0.0.0, Culture=es, PublicKeyToken=842cf8be1de50553
[19:26:26] [17/DEBUG] [tML]: Assembly Resolve: -> Microsoft.Xna.Framework.resources, Version=4.0.0.0, Culture=es, PublicKeyToken=842cf8be1de50553
[19:26:30] [17/WARN] [tML]: Silently Caught Exception:
System.NotSupportedException: XNA Framework Reach profile supports a maximum Texture2D size of 4096.
en Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(String message, Object arg1, Object arg2)
en Microsoft.Xna.Framework.Graphics.Texture2D.ValidateCreationParameters(ProfileCapabilities profile, Int32 width, Int32 height, SurfaceFormat format, Boolean mipMap)
en Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, UInt32 usage, _D3DPOOL pool, SurfaceFormat format)
en Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height)
en Terraria.ModLoader.IO.ImageIO.<>c__DisplayClass8_0.<RawToTexture2DAsync>b__0()
en System.Threading.Tasks.Task`1.InnerInvoke()
en System.Threading.Tasks.Task.Execute()
en System.Threading.Tasks.Task.ExecutionContextCallback(Object obj)
en System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot)
en System.Threading.Tasks.Task.ExecuteEntry(Boolean bPreventDoubleExecution)
en System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
en System.Threading.ThreadPoolWorkQueue.Dispatch()
en System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()

[19:26:31] [10/WARN] [tML]: Silently Caught Exception:
Terraria.ModLoader.Exceptions.ResourceLoadException: The texture file at Tiles/DraeHolo failed to load
en Terraria.ModLoader.Mod.<>c__DisplayClass246_0.<LoadTexture>b__0(Task`1 t)
en System.Threading.Tasks.ContinuationTaskFromResultTask`1.InnerInvoke()
en System.Threading.Tasks.Task.Execute()
en System.Threading.Tasks.Task.ExecutionContextCallback(Object obj)
en System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot)
en System.Threading.Tasks.Task.ExecuteEntry(Boolean bPreventDoubleExecution)
en System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
en System.Threading.ThreadPoolWorkQueue.Dispatch()
en System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()

[19:26:42] [8/WARN] [tML]: Silently Caught Exception:
System.AggregateException: Se han producido uno o varios errores.
en System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
en System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
en Terraria.ModLoader.Mod.Autoload()
en Terraria.ModLoader.ModContent.<>c.<Load>b__38_0(Mod mod)
en Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction)
en Terraria.ModLoader.ModContent.Load(CancellationToken token)
en Terraria.ModLoader.ModLoader.Load(CancellationToken token)
en Terraria.ModLoader.ModLoader.<>c__DisplayClass42_0.<BeginLoad>b__0()
en System.Threading.Tasks.Task.InnerInvoke()
en System.Threading.Tasks.Task.Execute()
en System.Threading.Tasks.Task.ExecutionContextCallback(Object obj)
en System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot)
en System.Threading.Tasks.Task.ExecuteEntry(Boolean bPreventDoubleExecution)
en System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
en System.Threading.ThreadPoolWorkQueue.Dispatch()
en System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()

[19:26:43] [8/ERROR] [tML]: An error occurred while loading CalamityMod
The mod(s) have been automatically disabled.
System.AggregateException: Se han producido uno o varios errores. ---> Terraria.ModLoader.Exceptions.ResourceLoadException: The texture file at Tiles/DraeHolo failed to load ---> System.AggregateException: Se han producido uno o varios errores. ---> System.NotSupportedException: XNA Framework Reach profile supports a maximum Texture2D size of 4096.
en Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(String message, Object arg1, Object arg2)
en Microsoft.Xna.Framework.Graphics.Texture2D.ValidateCreationParameters(ProfileCapabilities profile, Int32 width, Int32 height, SurfaceFormat format, Boolean mipMap)
en Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, UInt32 usage, _D3DPOOL pool, SurfaceFormat format)
en Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height)
en Terraria.ModLoader.IO.ImageIO.<>c__DisplayClass8_0.<RawToTexture2DAsync>b__0()
en System.Threading.Tasks.Task`1.InnerInvoke()
en System.Threading.Tasks.Task.Execute()
--- Fin del seguimiento de la pila de la excepción interna ---
--- Fin del seguimiento de la pila de la excepción interna ---
en Terraria.ModLoader.Mod.<>c__DisplayClass246_0.<LoadTexture>b__0(Task`1 t)
en System.Threading.Tasks.ContinuationTaskFromResultTask`1.InnerInvoke()
en System.Threading.Tasks.Task.Execute()
--- Fin del seguimiento de la pila de la excepción interna ---
en System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
en System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
en Terraria.ModLoader.Mod.Autoload()
en Terraria.ModLoader.ModContent.<>c.<Load>b__38_0(Mod mod)
en Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction)
en Terraria.ModLoader.ModContent.Load(CancellationToken token)
en Terraria.ModLoader.ModLoader.Load(CancellationToken token)
---> (Nº de excepción interna 0) Terraria.ModLoader.Exceptions.ResourceLoadException: The texture file at Tiles/DraeHolo failed to load ---> System.AggregateException: Se han producido uno o varios errores. ---> System.NotSupportedException: XNA Framework Reach profile supports a maximum Texture2D size of 4096.
en Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(String message, Object arg1, Object arg2)
en Microsoft.Xna.Framework.Graphics.Texture2D.ValidateCreationParameters(ProfileCapabilities profile, Int32 width, Int32 height, SurfaceFormat format, Boolean mipMap)
en Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, UInt32 usage, _D3DPOOL pool, SurfaceFormat format)
en Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height)
en Terraria.ModLoader.IO.ImageIO.<>c__DisplayClass8_0.<RawToTexture2DAsync>b__0()
en System.Threading.Tasks.Task`1.InnerInvoke()
en System.Threading.Tasks.Task.Execute()
--- Fin del seguimiento de la pila de la excepción interna ---
--- Fin del seguimiento de la pila de la excepción interna ---
en Terraria.ModLoader.Mod.<>c__DisplayClass246_0.<LoadTexture>b__0(Task`1 t)
en System.Threading.Tasks.ContinuationTaskFromResultTask`1.InnerInvoke()
en System.Threading.Tasks.Task.Execute()<---

[19:26:43] [8/INFO] [tML]: Disabling Mod: CalamityMod
[19:27:00] [1/DEBUG] [tML]: Process.Start (UseShellExecute = True): "C:\Users\Escritorio\Documents\My Games\Terraria\ModLoader\Logs\client.log"


sorry for my very poor english
 
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