Weapons & Equip more accessory slots

If the author wants to this closed, the best resolution would be to report the main post and we will do so. But we normally won't do it unless it comes from the author personally, so that would be the way to go about it!

Personally, as a player, I think that a Wing slot is almost necessary at this point. Diversity is the spice of life, and when 95+% of all players in hardmode use wings, it makes you wonder why there are 5 slots to begin with, and not just 4 and a wing slot.
 
If the author wants to this closed, the best resolution would be to report the main post and we will do so. But we normally won't do it unless it comes from the author personally, so that would be the way to go about it!

Personally, as a player, I think that a Wing slot is almost necessary at this point. Diversity is the spice of life, and when 95+% of all players in hardmode use wings, it makes you wonder why there are 5 slots to begin with, and not just 4 and a wing slot.
People in ph-mode wouldn't enjoy that, as it is -1 accessory slot.
 
Idea, In the equipment slots there should be a wing slot, for sure, but you should also be able to swap out your foot slot armour with the boots (lava waders, frostspark, etc.) because that just makes sense. I feel like terraria is pretty good for keeping the whole choices thing, but I don't think that it would break the game too much, seeing as you can use those slots to sacrifice mobility for damage. There should also be an option for sure when creating a character like the difficulty options. The Specialist: Additional slot for wings and allows you to put boots in your armour boot slots at the cost of, say... an 8% decrease in movement speed and The Light Packer: One less accessory slot for an additional 12% increase in movement speed and a 15% increase in jump height and flight time. Then you can also pick The Adventurer: the regular 5 slots.
 
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