Game Mechanics More Buffs and Debufs

What don ya think?

  • Too harsh

    Votes: 0 0.0%
  • I neither read the description nor the comments, so I'm gonna assume it sucks for no reason

    Votes: 0 0.0%

  • Total voters
    2

CraftedNightmare Here!

Official Terrarian
I think Terraria might need more buffs and Debuffs in the game. Here's my list!

Adrenaline
25% increased Melee and Movement speed
Tooltip: Melee and movement speed are 25% increased

Nature's Aura
Increased mana by 40 and %10 decreased mana usage
Tooltip: Magic combat is improved

Skilled Eye
Increased arrow/bullet/rocket speed and accuracy
Tooltip: Ranged combat is improved

Flexible Muscles
Increased Melee speed by %30
Tooltip: Melee combat is improved

Mad Minions
Increased minion damage, knockback and cap
Tooltip: Summon combat is improved

Painter
Increased painting and scraping speed
Tooltip: Painting is improved

Lazy Eye
Decreased arrow/bullet/rocket speed and accuracy
Tooltip: You might need a check-up
Infected by Wandering Eyes and Eyezors
Lasts 3 minutes

Greedy Hog
Increased mana usage by %25
Tooltip: Mana usage is increased
Infected by Diabolists, Necromancers and Ragged Casters
Lasts 1 minute

Paralysis
Decreased Melee speed by %25
Tooltip: You're arms aren't moving quite fast
Infected by all Armored Bones
Lasts 1 minute

Total Organ Failure
Takes 20 HP away every 3 seconds, deactivates regeneration
Tooltip: Bells are ringing...
Infected by Floaty Gross
Lasts 12 seconds

Corrupted
Takes 10 HP every second, deactivates regeneration and decreased movement speed by %40
Tooltip: Goodly bad, or badly good?
Infected by World Feeders and Wraiths
Lasts 10 seconds

Rigged Staff
Decreases minion cap by 1
Tooltip: Hey, isn't there one minion missing?
Infected by Giant Cursed Skull, Paladin and Giant Turtoise
Lasts 2 minutes

There's more to come! If you have any ideas, questions or speculations, post them below.

Stay crafty!
 
Last edited:
i dont like having a debuff on the first night inflicted by an demon eye, rather only the wandering eyes
floaty gross already has a debuff, 2 annoying debuffs at once sounds horrible
same for the dungeon casters, they and their debuffs are annoying enough,
most of the buffs are actually just stronger buffs of the existing ones
and how can we activate those?
 
i dont like having a debuff on the first night inflicted by an demon eye, rather only the wandering eyes
floaty gross already has a debuff, 2 annoying debuffs at once sounds horrible
same for the dungeon casters, they and their debuffs are annoying enough,
also, how can we activate the buffs?
1. I'll fix up on that
2. True, but I'll see what I can do
3. I'm planning that.
 
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