Yesdo the devs read these
*Sort of
Well, if you grant endless ammo right away when players gets that ammo/weapon ofc it's gna be sliiightly OP. Give it later, maybe VERY late, like past-ML and it's gonna be absolutely fine.Take a look at any mod that gives endless ammo items and you'll see that the balancing factor of endless quivers/musket pouches is that they only shoot plain ammo. Other variations tend to be super OP because the ammo is infinitely abundant.
As an example, some mods give endless star cannon stars, which is essentially game-breaking because of how powerful the star cannon is at the stage of the game when it's available. The weapon is especially strong, yet the sheer expense of getting enough stars for full effectiveness balances it. The same general concept is true of chlorophyte, luminite, etc.
Well, if you grant endless ammo right away when players gets that ammo/weapon ofc it's gna be sliiightly OP. Give it later, maybe VERY late, like past-ML and it's gonna be absolutely fine.
i was thinking it was made could be with luminiteHow about pre-Moon Lord?
i was thinking it was made could be with luminite
Erm... no. Kill ML "the with a wheel gun". Only THEN have fun.How about pre-Moon Lord?
Erm... no. Kill ML "the with a wheel gun". Only THEN have fun.
No.....no kill moonlord with revolver