ok. i am going to show the mobs now
fungus crawler:
damage: 12
defense: 4
drops: glowing mushroom (100% chance) (5x) souls of scum (20% chance) (
) ill talk about this later.) (1x-2x)
attacks: just shoots tiny spores every 5 seconds that do 15 damage.
fungus slime:
damage: 1-3
defense: 2
drops: glowing mushroom (100% chance) (5x) gel (100% chance) (3x) and soul of scum (20%) (1x-2x)
attacks: a normal slime jump and teleporting.
fungus mimic: (yes he does spawn in hardmode and pre-hardmode so dont get fussy.)
damage: 21
defense: 6
status: jumps lower and is slower
drops: dirty slime crown (15%), soul of scum (20%) (1x-2x) and glowing mushroom (5x)
attacks: biting like a normal mimic and if it stops looking like a normal chest just sitting there it will release spores that do 10 damage.
spore head:
damage: 7
defense: 2
drops: glowing mushroom (100%) (3x) soul of scum (20%) (1x-2x)
attacks: shoots little spores at you that do 3 damage and floats around you like a cursed skull and eventually trying to run into you every 5 seconds.
"your stomach feels achy." this message will apear after you defeated the slime king. it can be summoned by a dirty slime crown (
)
Humungus:
damage: 30
defense: 10
attacks: teleports to player. randomly stops and you deal 0 damage if you try to attack him. he shoots fungi spores that home onto you trying to kill you. hp 5000 (ex 6000)
in expert mode, he shoots spikes at you and gets faster when his hp goes low. in expert, he drops a shield of the fungly (
) which summons 6 fungus slimes that dont do anything to you. the fungly shield summons them when you are at 25-1 hp. 3 each side and deal damage to the mobs and if they all dye, the shield summons again. there are the slimes on the 2 sides- 3 each side.
drops: glowing mushroom (100%) (3x) treasure bag (100%) (1x) (
) (expert only) soul of scum (100%) (3x-5x) Humungus mask (14%) (
) fungus on a stick (50%) (
) summons a rideable fungus slime. shoots little spores doing 2-3 damage but home onto a enemy. mushroom cap (25%) sticky fungalgun (
) shoots gel (
) that when it hits something it will leave a sploch of blue on the ground and whoever steps on it gives it
Chilled debuff. fungus hook (
) (50%) allows the player to use the hook five times. every time the player hooks on something it shoots a spore to deal 5 damage on enemies around you. it can hook on mobs but only the ones that dont give debuff. when it hits a mob, it will deal 20-30 damage. now on for the use of some items!
the soul of scum is made to craft mushroom armour and weapons (
fungus sword,
fungal ax,
cremear,
fungus helmet,
fungus breastplate,
fungus leggings and
fungi staff.
the fungus sword is a sword that acts like solar eruption just if it hits something it doesnt go through blocks. it can peirce through enemies but not blocks.
damage: 30
knockback: 5.0
critical chance: 5
usetime: 20
the fungal pickax is a ax and a pickaxe. like normal.
it can break meteorite and close to destroying an alter.
usetime: 30
toolspeed: 35
cremear is a hammer.
usetime: 100
toolspeed: 50
can break meteorite walls.
fungus helmet,
fungus breastplate and
fungus leggings in a full set allows the player to teleport anywhere but can only teleport every 3 seconds or else it will give you the stoned debuff.
fungus helmet:
defense: 7
increases damage.
fungus breastplate:
defense: 15
increases max of minions by 2 and increases damage and defense.
fungus leggings:
defense: 10
increases defense.
set bonus: allows the player to teleport every 3 seconds.
last but not least,
the fungi staff. it summons a fungi spore that does 10 damage.
well that was a lot to do for me but hope this comes into the game. also last thing, the mushroom biome should have an increased chance of being found.