Secret World Seed More GFB changes (for better or for worse)

MoultonLava

Torch God
GFB is the greatest challenge of them all, and it also changes around some items in progression. Here are some changes that would be really funny to see. I will divide this into 3 sections: Weapon changes, Enemy changes, and Boss changes.

Weapon Changes:
1: Pew-matic horn now shoots out high grade explosives that don't damage the environment but can damage you. It fires out all the forms of grenades, dynamite, and bombs. Changes --tooltip to fires out a lot of high-grade explosives.
2: Swap Stellar Tune and Rainbow Crystal Staff.
RBS is now a 5 percent drop from the Empress, and its damage has been reduced to 65.
Stellar Tune is now dropped by ML and has received the following changes: damage has been increased to 135, KB to 3, use time to 8, mana cost to 6, and velocity to 5.
3: Vampire Knives damage has been increased by a factor of 6, but no longer lifesteals, has a much tighter spread, and inflicts 2% of your DPS to the player.
4: Chain Gun now has a use time of 55, and damage has been increased to 100 to compensate. Now has the tooltip "now really slow, it kinda sucks now"
5: Terrablade now fires out a random projectile from the swords used to make the Zenith instead of its normal projectile.
6: The First Fractal has a 25% chance to be crafted instead of the Zenith in this seed and works exactly like it does if it existed. Tooltip is now "a strange, corrupted form of the Zenith. Perhaps this weapon was once the original final sword?"

Enemy Changes
1: Red Devils now carry and use the Flower of Fire.
2: After being submerged in water, jungle and ice Tortoises can than phase through tiles on their next attack.
3: Chaos Elemental's teleport cooldown significantly decreased and become white like a spectre.
4: Antlions can now occasionally spawn albino, increasing their stats.
5: Dark Caster's water bolts no longer pierce through tiles, but act like the Water Bolt.
6: Skeleton Archers use Hellfire arrows, Venom post-Plantera.
7: Elf copters use Meteor Shots.
8: Tactical Skeletrons use Nano bullets, without the homing.
9: Skeleton Snipers use crystal bullets.
10: Skeleton Commando: uses Cluster Rockets.
11: Voodoo Demons now sometimes attempt to throw their doll into a pit of lava when at low HP, turning into a regular Demon and having the doll drop at their position.
12: Dungeon Guardians now spawn after you spend an IRL hour in the dungeon, with the death message (player name) overspent their stay!
Boss changes
1: EoC can circle you after 35% hp, leaving 8 demon scythes in the main directions, which then close in. EoC is now blue.
2: EoW now lobs wall piercing cursed fireballs into the air, which quickly fall down. Doesn't inflict CF, but deals good damage. Eyes are now yellow and red, the body a crimson red.
3: BoC is now colored like the Corruption.
4: QB leaves honey behind her dashes. Now is green like Moss Hornets.
5: Skeletron has a blue eye. nothing else.
6: WoF can now fire a deathbeam that stays in place, damaging both the player and Imps.
7: QS periodically launches Crystal Slime spikes into the sky.
8: Plantera's bushes are much smaller, but she spawns Man Eaters and Angry Trappers.
9: Duke Fishron is now pink like Pigrons.
10: EoL is now dressed like a goth, with darker colored attacks.
That is all. If you can think of some more ideas, I would like to hear them. That's all, goodbye!
 
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...is the EoC thing a Jevil reference?
 
Some ideas are cool, but style is unreadable. Add numbers for every single idea so devs and Terrarians can easily read this.

Voodoo Demon Thing is a must have.
 
Some ideas are cool, but style is unreadable. Add numbers for every single idea so devs and Terrarians can easily read this.

Voodoo Demon Thing is a must have.
Ill get to that. Edit: all done!
 
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