Sprites More Uses for the Post-Plantera materials!

What do you think?


  • Total voters
    13

yudgefudge

The Destroyer
I'm talking about Beetle Husks, Shroomite Bars, Ectoplasm, and Spooky Wood. Each of them will now give 2+ weapons each, to add to your lunar event arsenal!
Beetle Blade.png

Beetle Brand
Damage: 87
Knockback: 5.5
Critical chance: 4%
Use time: 20
Velocity: 18
Tooltip: Fires small homing beetles
Every swing will fire a beetle, which homes and deals 1.5x the damage of that swing, and can crit.
Crafted from 8
1582966213520.png
.

Beetle Basher.png

Beetle Basher
Damage: 70
Knockback: 9
Critical chance: 4%
Use time: 25
Velocity: 13
Crafted from 6
1582966213520.png
.

Beetlion.png

Beetle Bowler
Damage: 98
Knockback: 4.25
Critical chance: 4%
Use time: 18
It summons a ring of beetles around the Yoyo when striking an enemy.
The more enemies you hit the more beetles, up to 7 and they all deal 56 damage.
(the special ability was created by @Storm Diver Ω!)
Crafted from 5
1582966213520.png
.
Shroomite Beambow.png

Shroomite Beambow
Damage: 65
Knockback: 1.75
Critical chance: 4%
Use time: 20
Velocity: 18
Shoots two arrows for the cost of one. These arrows act like the tsunami's.
Crafted from 6
1582967990682.png
.

Shroomite Sniper.png

Shroomite Shooter
Damage: 55
Knockback: 1.5
Critical chance: 4%
Use time: 16
Velocity: 12
Shoots a spread of 2-5 bullets for the price of one.
Crafted from 8
1582967990682.png
.
Shroomite Rocketeer.png

Shroomite Yeeter Rocketeer
Damage: 59
Knockback: 5
Critical chance: 4%
Use time: 20
Velocity: 14
Doesn't break blocks
Rockets shot by this launcher, when exploding, leave behind 2-3 spores that latch onto the strongest enemy onscreen, leeching off 10 health every quarter second. They last for 5 seconds before disappearing.
Crafted 9
1582967990682.png
.
Memento.png

Memento
Damage: 70
Knockback: 2
Critical chance: 4%
Velocity: 15
Use time: 20
Mana: 12
Releases a slow-moving ectoplasm globule that will last for 3 seconds, then explodes into small ectoplasm blasts that home in on enemies. Dying while using the Memento will kill all non-boss enemies onscreen.
Crafted from 5
1582968290090.png
and 1
1582968300858.png
.

Ectoblastm.png

Ectoblastm
Damage: 45
Knockback: 0.5
Critical chance: 8%
Velocity: 11
Use time: 15
Mana: 8
The Ectoblastm will home in on an enemy, pierce through it, home in on another, pierce through it, then do it again.
Crafted from 1
1582968442495.png
and 6
1582968300858.png
.

1582968479966.png

The same, except 75 damage, passes through blocks, and 20 use time.
Crafted from 8
1582968290090.png
and 4
1582968300858.png
.
1582968564986.png

Crafted from 150
1582968584952.png
and 5
image (31).png
Raven Feathers (dropped by Pumpking in amounts of 4-8)

Spook Woodling Staff
Sentry
Summons a mini Mourning Wood.
Damage: 44
Knockback: 3
Mana: 15
Use time: 20
Same AI as Mourning Wood.
Crafted from 200
1582968584952.png
and 3
1582968785722.png
.
 
Last edited:
Time to "Bame everything"

Beetle Basher.png

Beetle Basher
Damage: 70
Knockback: 9
Critical chance: 4%
Use time: 25
Velocity: 13
Crafted from 6
1582966213520.png
.

Strictly worse version of a Flower Pow and that's one of the last titles any weapon would want to have in this game. Incredibly boring take on a Beetle Flail honestly.

Beetlion.png

Beetle Bowler
Damage: 98
Knockback: 4.25
Critical chance: 4%
Use time: 18
It summons a ring of beetles around the Yoyo when striking an enemy.
The more enemies you hit the more beetles, up to 7 and they all deal 56 damage.
(the special ability was created by @Storm Diver Ω!)

This one is pretty cool. It's comparable to Eye-yo of Cthulhu without being necessarily better than it. Unique ability and cool design.

Shroomite Sniper.png

Shroomite Shooter
Damage: 55
Knockback: 1.5
Critical chance: 4%
Use time: 10
Velocity: 12
Shoots a spread of 3-7 bullets, for the price of one.

wtf

This thing would be above Chain Gun in dps if it just fired one bullet, and you are telling me it can shoot up to seven? With three as the minimum?

Shroomite Rocketeer.png

Shroomite Yeeter Rocketeer
Damage: 59
Knockback: 5
Critical chance: 4%
Use time: 12
Velocity: 14
Doesn't break blocks
Rockets shot by this launcher, when exploding, leave behind 2-3 spores that latch onto the strongest enemy onscreen, leeching off 10 health every quarter second. They last for 5 seconds before disappearing.

Well, at least it got a rival here. Stronger overall than Snowman Cannon (which isn't necessarily a problem since DPS is that weapon's shortcoming) that also heals you for the equivalent of 5 VK chestplates. Five.

At least that healing doesn't stack, I think.

Memento.png

Memento
Damage: 70
Knockback: 2
Critical chance: 4%
Velocity: 15
Use time: 20
Mana: 12
Releases a slow-moving ectoplasm globule that will last for 3 seconds, then explodes into small ectoplasm blasts that home in on enemies. Dying while using the Memento will kill all non-boss enemies onscreen.

Probably my favourite weapon idea I've seen. Name fits the abilities, recipe and design perfectly.

1582968479966.png

The same, except 75 damage, passes through blocks, and 20 use time.

Kinda out of place to suggest a buff here, isn't it?. Anyways this thing needs way more than that to be good, but it's a start.
 
Time to "Bame everything"
:naughty:

Strictly worse version of a Flower Pow and that's one of the last titles any weapon would want to have in this game. Incredibly boring take on a Beetle Flail honestly.
I can't just think of any good ideas...


This one is pretty cool. It's comparable to Eye-yo of Cthulhu without being necessarily better than it. Unique ability and cool design.
Please compliment Storm for the ability plz, not me.

wtf

This thing would be above Chain Gun in dps if it just fired one bullet, and you are telling me it can shoot up to seven? With three as the minimum?

Well, at least it got a rival here. Stronger overall than Snowman Cannon (which isn't necessarily a problem since DPS is that weapon's shortcoming) that also heals you for the equivalent of 5 VK chestplates. Five.

At least that healing doesn't stack, I think.
I'll get to reworking the two shroomite weapons.


Probably my favourite weapon idea I've seen. Name fits the abilities, recipe and design perfectly.
Thanks! :passionate:
 
I have an idea for a Spectre weapon:
Spectral Bluntsword
Crafted with 12 Spectre Bars
80dmg 30 use time
The sword is about the size of the Fiery Greatsword
When swung would swing round in a complete circle regardless of blocks in the way

Also it would be better if the Shroomite Beambow shot a hitscan laser instead of being another multishot bow that many people would not see a reason to obtain
 
I have an idea for a Spectre weapon:
Spectral Bluntsword
Crafted with 12 Spectre Bars
80dmg 30 use time
The sword is about the size of the Fiery Greatsword
When swung would swing round in a complete circle regardless of blocks in the way

Also it would be better if the Shroomite Beambow shot a hitscan laser instead of being another multishot bow that many people would not see a reason to obtain
As I said in this weapons suggestion, Spectre is for Mages
 
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