Cave Cultist
The Destroyer
Gear (armour/equipables/weapons) that contribute/benefit from multiple classes at once.
For example:
- Star shuriken, throwable that benefits from magic and ranged, gear and uses a tiny amount of mana when thrown.
you can craft 10 with a fallen star
- Crystal ball, flail that releases magic projectiles that target enemies when the main flail orb hits enemies.
Craftable by combining the blue moon and the sunfury at a crystal ball
As well as changing some pre-existing items to suit this:
- Enchanted sword now does both magic and melee damage
- Boomerangs are now both melee and ranged
- Ninja armour now benefits ranged and melee
- Star cannon is now ranged and magic
- Terraprisma and blade staff benefit from melee gear (which synergises with whips as they also benefit from melee gear)
For example:
- Star shuriken, throwable that benefits from magic and ranged, gear and uses a tiny amount of mana when thrown.
you can craft 10 with a fallen star
- Crystal ball, flail that releases magic projectiles that target enemies when the main flail orb hits enemies.
Craftable by combining the blue moon and the sunfury at a crystal ball
As well as changing some pre-existing items to suit this:
- Enchanted sword now does both magic and melee damage
- Boomerangs are now both melee and ranged
- Ninja armour now benefits ranged and melee
- Star cannon is now ranged and magic
- Terraprisma and blade staff benefit from melee gear (which synergises with whips as they also benefit from melee gear)