Items My item ideas being expanded on

IThinkQueenSlimeIsBad

Martian Saucer
Items. I sure have had a lot of ideas for them. This time, I will be expanding upon items from my previous rambles, in order.
Part 1: Marble
I really didn't have a lot of direct item ideas in my first ramble. Huh. Well, I'll go through the ideas I put down and then a few more I have ideas for.
Helm of Invisiblity
Accessory
Sold by Hero at any time for 30 Gold

+2 Defence
-325 Aggro
Makes the wearer slightly transparent
"How in Hades did <name of Hero>(see my next ramble) get this?"
Bridle of Pegasus
Mount
Sold by Hero in Hardmode for 40 Gold

Functions like the Horse mounts but with 25 seconds of flight time
"Don't fly too high."
Master Bolt
Weapon
Magic staff
Sold by Hero post-Plantera for 1 platinum

80 magic damage
Fast use time [24]
Extremely weak knockback [1]
3% critical chance
Inflicts Electrified
Fires a ricocheting lightning bolt
Part 2: Granite
In my second ramble, there still weren't many items, but more regardless.
Granite Grenade
Weapon
Grenade
25-50 dropped by Granite enemies at a 25% chance

70 ranged damage
Very slow use time [45]
Extremely strong knockback [10]
3% critical chance
Inflicts Electrified
Creates a blast of Granite energy
Granite Armour
Armour
Each piece dropped by Granite Golems at a 14.29% chance.

20 defense(in total)
Set bonus: Creates an energy field that inflicts Electrified
Energised Granite Armour
Armour
Crafted using 64 Energised Granite (see ramble #2) in total, at an Anvil

9 defense (in total)
Full effects: +1 minion slot, +12% summon damage, minions and sentries inflict Electrified(set bonus)
Part 3: The Dungeon
This was definetly the ramble I had the most item ideas in, so this'll be a lot of text.
Cursed Skull Staff
Weapon
Found as the rare loot in Dungeon chests

14 summon damage
Extremely weak knockback [0.5]
Summons a cursed skull to ram into your enemies
Giant Cursed Skull Staff
Weapon
Minion
Crafted with a Cursed Skull Staff and 20 Ectoplasm at a Mythril Anvil

35 summon damage
Extremely weak knockback [1.33]
Summons a giant cursed skull that rams into your enemies and fires shadowflame balls
Skull Beam Staff (name WIP)
Weapon
Sentry
Found as the rare loot in Dungeon chests

8 summon damage
No knockback
Summons a skull-shaped plasma ray that fires beams periodically, that last for two seconds each and do not move once fired
"It has a signature engraved on it; W.D Gaster..."
(Thanks to MoultonLava for this one)
Hell Greataxe
Weapon/Tool
Axe
Dropped from Hell Armoured Bones at a 2% chance

130% axe power
210 damage
Very slow use time [40]
Very strong knockback [8.5]
4% critical chance
Inflicts On Fire!
1/4 chance to inflict Hellfire instead
Hell Spike Shield
Weapon
Close-range Shield
Dropped from Spike Shield Hell Armoured Bones at a 2% chance

140 melee damage
Right click to parry
Slow use time [33]
Very strong knockback [8.5]
4% critical chance
Inflicts On Fire!
1/4 chance to inflict Hellfire instead
Hell Mace
Weapon
Thrown flail
Dropped from Mace Hell Armoured Bones at a 2% chance

128 melee damage
Very slow use time [45 by default]
Very strong knockback [7.5]
4% critical chance
Inflicts Hellfire
Hellsword
Weapon
True melee sword
Dropped from Sword Hell Armoured Bones at a 2% chance

120 melee damage
Average use time [28]
Average knockback [5]
4% critical chance
Inflicts On Fire!
1/3 chance to inflict Hellfire instead
Rusted Axe
Weapon/Tool
Axe
Dropped from Axe Rusty Armoured Bones at a 2% chance

130% axe power
90 melee damage
Fast use time [24]
Average knockback [5]
4% critical chance
Inflicts Poison
1/4 chance to inflict Festering(a theoretical status effect that functions like a 33% weaker Acid Venom with a slowing effect) instead
Rusted Sword
Weapon
True melee sword
Dropped from Sword and Sword No Armour Rusty Armoured Bones at a 1% chance

95 melee damage
Average use time [26]
Average knockback [4.8]
4%critical chance
Inflicts Poison
1/3 chance to inflict Festering
Rusted Flail
Weapon
Thrown flail
Dropped from Mace Armoured Bones at a 2% chance

120 melee damage
Very slow use time [45 by default]
Very strong knockback [8.2]
4% critical chance
Inflicts Festering
Marching Gauntlets
Weapon
Miscellaneous true melee
Dropped from Blue Armoured Bones and No Pants Blue Armoured Bones at a 1% chance

75 melee damage
Very fast use time [15]
Very weak knockback [1.8]
4% critical chance
Marching Blade
Weapon
True melee sword
Dropped from Sword Blue Armoured Bones at a 2% chance

150 melee damage
Slow use time [36]
Average knockback [5]
4% critical chance
Marching Mace
Weapon
Thrown flail
Dropped by Mace Blue Armoured Bones at a 2% chance

144 melee damage
Very slow use time [45 by default]
Very strong knockback [7.67]
4% critical chance
Karate Handbook
Weapon
Miscellaneous true melee
Dropped by Bone Lee at a 6.67% chance

100 melee damage
Very fast/average use time [12/30]
Extremely weak/weak knockback [1.5/3.33]
5% critical chance
Left click to loose a barrage of punches that deal 60% of the weapon's base damage.
Right click to perform a roundhouse kick that deals 150% of the weapon's base damage.
"Take things as they are. Kick when you have to kick. Punch when you have to punch."
(Thanks to ThatMossCreep for this one)
Part 4: Food Ideas
I'm just gonna go through some of my food ideas; all of them(most likely) will have unique effects cos... well it's just a cool idea idk.
Finch Egg Omelette
Item
Food
Crafted from 2 Finch Eggs, which can be got by shaking trees or occasionally got while using the Finch minion. The Finch Staff would be craftable with 1 Finch Egg and 25 Wood

Lasts for 4:15
Applies Well Finched, which acts like Well Fed except you gain 1 minion slot and specifically Finches get 40% more damage
Honey Cakes
Item
Food
Crafted with 8 honey blocks and 2 hay(as a stand-in for wheat) at a Cooking Pot- makes 4

Lasts for 1:30
Applies Honey Rush, a combination of Well Fed, Sugar Rush, and Honey
Char-Grilled Steak
Item
Food
Crafted from 2 Bunnies/Squirrels/Red Squirrels and 3 Hellstone at a Cooking Pot

Lasts for 7:00
Applies Sizzling Gullet, a buff that functions like Plenty Satisfied except all of your attacks inflict Hellfire and natural regen is disabled
Ichor Tea
Item
Food
Crafted from 1 Bottle of Water and 5 Ichor at a Teapot

Lasts for 6:45
Applies Ichor Refreshment
Functions like Exquisitely Stuffed but your defense is cut by 33%
Curse-Grilled Nibbles
Item
Food
Crafted from 1 Bunny/Squirrel/Red Squirrel and 5 Cursed Flame at a Cooking Pot

Lasts for 6:45
Applies Cursedly Stuffed, which functions like Exquisitely Stuffed except natural regen is disabled and you take 1 damage every 3 seconds
Crystal Crackers
Item
Food
Crafted from 8 Pixie Dust and 15 Crystals

Lasts for 6:45
Applies Blessed Satisfaction, which functions like Plenty Satisfied except you gain 5 defense and deal 30 classless damage to any enemies that comes into contact with you
Fast Food Tray
Item
Food
Crafted from 1 Burger, 1 Fries, 4 Chicken Nuggets, 1 Ice Cream, and 1 Lemonade

Lasts 1:15:00
Applies Greasily Stuffed, which acts like Exquisitely Stuffed except you gain 20% more defense, gain 10% more HP, and lose 20% speed and acceleration and 10% attack speed
Celestial Delight
Item
Food
Crafted from 1 Golden Delight, 12 of each Celestial Fragment, 1 Celestial Sigil, 35 Ectoplasm, and 1 of every fruit

Lasts for 48:00
Applies Celestial Blessing, which acts like a slightly buffed version of Exquisitely Stuffed as well as summoning 4 Celestial Spirits to fight for you.
WARNING: THIS POST WILL BE GETTING EDITED UNTIL I HAVE ADDED ALL MY IDEAS.
 
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I suggest titling this "Marble Items" or something that conveys the content of the post
 
Sounds good so far with the marble!
I suggest titling this "Marble Items" or something that conveys the content of the post
They said that it wasn't finished...
 
ok i added more
like, a lot more
 
ok i added more
like, a lot more
Yes, that is a lot
Karate Handbook
Weapon
Miscellaneous true melee
Dropped by Bone Lee at a 6.67% chance

100 melee damage
Very fast/average use time [12/30]
Extremely weak/weak knockback [1.5/3.33]
5% critical chance
Left click to loose a barrage of punches that deal 60% of the weapon's base damage.
Right click to perform a roundhouse kick that deals 150% of the weapon's base damage.
"Take things as they are. Kick when you have to kick. Punch when you have to punch."
WARNING: THIS POST WILL BE GETTING EDITED UNTIL I HAVE ADDED ALL MY IDEAS.
Why does Moulton get credit for their idea and I don't
 
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