Nakano15
Terrarian
That is because the game is taking into consideration Pierce and Immunity points, if your Immunity percentage is lower than the enemy Pierce percentage, enemies will give that spare percent of extra damage on you. The same is also valid for when you attack a monster, but counts your Pierce against the monster's Immunity.Why am I taking 200+ damage from everything even with at level armor and = level enemies? as a note they only have 134 atk.
Ex:Your Pierce Point is 50%, enemy's Immunity Point is 45%, subtracting the pierce with the immunity, you discovers that you do 5% more damage on the enemy, what is good.
Also, in case you find the pierce and immunity bothersome, you can turn it off on the mod options.
Indeed.is the creator still even watching these comments?
I try my best.Yes he is he is just a busy person who can't check the forum everyday.
Easy, you appeared... And posted...?thx and how did i make the #6666 comment?
I believe some code that needs the player to be stopped is badly optimized, I believe I bumped into that issue, but never actually tried to find what causes it, beside I believe it's worse with npplayers.I have a weird issue, Nterraria does run alot of scripts but as I built a huge base it has a lower FPS. But this noticeably laggy lower FPS is caused by...standing..still? My base isn't even in my view though it does happen at my base too, Im at my arena surviving a blood moon and the fps drops only when Im standing still, but when Im moving everything around me is back to normal and the chaos resumes smoothly. This weird fps drop happens even when nothing is happening.
Weird. But if I am moving at any speed, the game runs 100% better and the fps is off the roof, but only when I am pressing my a and d keys (walking left and right). So when I stand still I get this weird fps drop, then as soon as I move and as long as Im moving, everything runs 100% better like It's supposed to be.
I'm having a hard time understanding what's happening.
-edit lol, setting quality to medium (which literally just changed the pattern of the pixels, giving absolutely no visual difference) made my game fast and smooth like normal again. But I still don't understand why that was the case.