Standalone N Terraria Mod: RPG, Races, Classes, Quests, and other things.

Nakano15

Terrarian
Maybe a class specialized on debuffs or a class specialized an fast movement (like sprinting on 4 directions repeatedly) with some skills that requires speed, adding more damage according to the speed, or a class that leaves decoys that give a large ammount of aggro, maybe a class that uses AoE skills (maybe like the Dryad's Blessing, but with more damage), or a class that uses fallen stars as a catalyst for some skills, like making stars fall or a special buff for all allies that changes depending the moon phase, it would be nice a "vampire" class too, like some hp-draining skills.

I just had some ideas. If you like them that's good, i you don't, that's good too.
Hum, those ideas might be ok for the general idea, I guess.
A vampire would probably be more suitable for a race, if you want to use that name.

But I guess name isn't of any particular importance as far as the making of classes goes, so whatever.
Vampire would be more fitting as a kind of debuff or curse, as race is not really a good idea.
what about a 2. class mage? or summoner?
A second mage class? Maybe.
 

IceCream-Yo

Terrarian
Hum, those ideas might be ok for the general idea, I guess.

Vampire would be more fitting as a kind of debuff or curse, as race is not really a good idea.

A second mage class? Maybe.

The "vampire" part was a metaphor. The name of the class would be something like "bloodbender" or "parasyte".
 

Uiomancant

Terrarian
I've found an issue, when I start up a world, I get FPS that is totally acceptable, but it seems to decrease over time. After 30 or so minutes I get 2fps, and I have to restart terraria to fix it.

Also the pumpkin moon should not be available pre-hardmode, as on free mode I got to wave 6 with pumpkin armour and a magic stick.
 

Nakano15

Terrarian
I've found an issue, when I start up a world, I get FPS that is totally acceptable, but it seems to decrease over time. After 30 or so minutes I get 2fps, and I have to restart terraria to fix it.

Also the pumpkin moon should not be available pre-hardmode, as on free mode I got to wave 6 with pumpkin armour and a magic stick.
Based on Terraria wiki, there is no restriction for use of the medallion, beside being at night.
 

Kazeto

Terrarian
But raccoon boxes shouldn't drop them until hardmode.
To be fair, though, even if you don't get that stuff from a racoon box you can still get the enemies that come from the event by dropping a dead branch into water. Once, I got a pirate captain from the branch (just one branch, mind you), and after about half a minute I had a bunch of pirates and the flying dutchman in the area.

That said, getting to hardmode isn't really all that difficult when playing N Terraria (maybe on free mode, but I hadn't fought the wall of flesh in free mode in the last version yet), so there's the question of whether you think it to be as much of an issue as in the base game or not really.
 
Is it possible to turn the spawn rates up? I don't really like the spawn rates at the moment because if feels to low.

I don't want to constantly use battle potions
I don't want to have to carry around a water candle and a platform.

Is there any kind of tool I can use or go into the files and change something?
 

mmk30

Terrarian
Is it possible to turn the spawn rates up? I don't really like the spawn rates at the moment because if feels to low.

I don't want to constantly use battle potions
I don't want to have to carry around a water candle and a platform.

Is there any kind of tool I can use or go into the files and change something?

how about a setting where you can choose the spawn rate. like from 1x normal spawn rate to 5x normal spawn rate.

it would be a nice thing to have added
 

Nakano15

Terrarian
But raccoon boxes shouldn't drop them until hardmode.
Actually, they should, the chance of coming something really great from them is not that high.
Is it possible to turn the spawn rates up? I don't really like the spawn rates at the moment because if feels to low.

I don't want to constantly use battle potions
I don't want to have to carry around a water candle and a platform.

Is there any kind of tool I can use or go into the files and change something?
You can try the Jungle Trick, that is make the blocks bellow the biome you are farming have jungle blocks, to make
jungle spawn rate be in effect with the biome levels.
Notice, that shall not work very well on Evil biomes, unless you make sure the evil blocks are not nearby the jungle blocks.
 

Nakano15

Terrarian
I'd rather just be able to change them manually like so they can spawn at like 1-10x their normal rate.
I've been having a crazy idea latelly, which I dunno if would be ok, a night event that can be triggered at a uncommon change, that absurdly
increases the spawn rate.
What about that?
Beside, I guess it would not be bad if the mod could have a bump on spawn rate.
I'll check out that.
Does max spawn also need a change too? Or is it fine?
 

Uiomancant

Terrarian
Actually, they should, the chance of coming something really great from them is not that high..
Still, doesn't mean you should be able to straight up skip past the mech bosses, as if I got a drop from there, I would've been overpowered.

I also know about dead branches, never had much luck with them though.
 

Nakano15

Terrarian
Still, doesn't mean you should be able to straight up skip past the mech bosses, as if I got a drop from there, I would've been overpowered.

I also know about dead branches, never had much luck with them though.
You still will need to defeat the bosses to progress in Terraria, you just will get a little advantage.
 
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