I launched a new patch for the test version, fixing a number of issues, and adding a new extra thing.
Fixed UI padding.
Reduced the blink rate of fallen stars on the floor.
Added a descriptible horror.
I'm sure you'll love it.
Fixed the animations of an Angry Bones variant.
Fixed High Voodoo Demon not being recognized correctly by the mod.
Fixed a number more of spritesheet problems in the mod.
Dead Branch is now more rare.
Hunt quests that tells you to kill any kind of monster, will no longer show either an empty text, or an s.
Critters will no longer get health boost.
The main quest "Temple Raider" will no longer jump from I to III. the Temple Raider III quest has been renamed to Temple Raider II.
Probably there were a Temple Raider II quest, but was removed for some reason.
Fixed drop rate being way too generous due to magic find.
Bunny Race made disponible. Play at your own risk.
I'm very sure you guys will like seeing a familiar face in the mod, but I don't think you'll be happy to find It.
By the way, as I said in the wiki, the Bunny Race playable switch is on, but I didn't tested It, so you may try It at your own risk.
Beside, If there's something weird with the race, other than It's sprites, I can see If I can fix the problem.