Weapons & Equip Necessary Accessory Upgrades

Everybody

Terrarian
There are some Accessories that need upgrades: to start, the Band of Regeneration/Charm of Myths.

Band_of_Regeneration.png
Band of Regeneration: 0.5/sec
Charm_of_Myths.png
Charm of Myths: 0.5/sec
Sun_Stone.png
Sun Stone: 2/sec
Moon_Stone.png
Moon Stone: 2/sec
Celestial_Stone.png
Celestial Stone: 2/sec
Regeneration.png
Regeneration (Buff): 2/sec
Campfire_(buff).png
Campfire: 5/sec
Heart_Lamp_(buff).png
Heart Lantern: 5/sec

Let's Buff it (1 of 2 ways):

Band_of_Regeneration.png
Band of Regeneration: 1.5/sec
Charm_of_Myths.png
Charm of Myths: 4/sec

Buff 2:
Band_of_Regeneration.png
Band of Regeneration: 0.25/sec (Increases by 0.05 for every second out of combat)
Charm_of_Myths.png
Charm of Myths: 0.5/sec (Increases by 0.1 for every second out of combat)

The next Accessory:
Honey_Comb.png
Honeycomb: Releases Bees that deals 7 Damage
Sweetheart_Necklace.png
Sweetheart Necklace: Releases Bees that deals 7 Damage, and increases movement speed by 50% when damaged for
Bee_Cloak.png
Bee Cloak: Releases Bees when damaged that deals 7 damage, and releases stars.

These accessories are weak, and no one really ever wants to use them. So, 1/3 Buffs:

Buff 1:
Honey_Comb.png
Honeycomb: Releases Bees that deals 14 Damage
Sweetheart_Necklace.png
Sweetheart Necklace: Releases Bees that deals 20 Damage
Bee_Cloak.png
Bee Cloak: Releases Bees that deals 30 Damage

Buff 2 (Ignores Armor):
Honey_Comb.png
Honeycomb: Releases Bees that deals 0.5% of the enemy's max health.
Sweetheart_Necklace.png
Sweetheart Necklace: Releases Bees that deals 1.5% of the enemy's max health.
Bee_Cloak.png
Bee Cloak: Releases Bees that deals 3% of the enemy's max health.

Buff 3 (Ignores Armor):
Honey_Comb.png
Honeycomb: Releases Bees that deals 5% of the enemy's Armor.
Sweetheart_Necklace.png
Releases Bees that deals 15% of the enemy's Armor.
Bee_Cloak.png
Releases Bees that deals 30% of the enemy's Armor.

The next Accessory (And Final):
Hand_Warmer.png
Hand Warmer: Immune to Chilled Debuff.

No one will really want to use this. Hopefully no one will. 1 of 2 Buffs.

Buff 1:
Hand_Warmer.png
Hand Warmer: Immune to Chilled Debuff, -10% (or 20%) Damage from Cold Sources

Buff 2:
Hand_Warmer.png
Hand Warmer: Immune to Chilled Debuff, +15% Damage to Cold Sources

That's it for now.
 
The problem with bees dealing a percentage of enemies' HP are bosses. As you release a lot of bees, you could take off half of Plantera's HP in just a couple of seconds from bees alone. Also, Buff 1 for honey comb stuff would be very OP for pre-hardmode, as most enemies have about 100 or less HP. Buff 3 is interesting, though it'd be kinda weird how bees deal more damage to enemies with more defense than to those with less (bees only doing a couple points against goblins but dealing dozens to blue armored bones).
 
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