Necessary Accessory Upgrades

Discussion in 'Equipment' started by Everybody, Oct 19, 2014.

  1. Everybody

    Everybody Spazmatism

    There are some Accessories that need upgrades: to start, the Band of Regeneration/Charm of Myths.

    Band_of_Regeneration.png Band of Regeneration: 0.5/sec
    Charm_of_Myths.png Charm of Myths: 0.5/sec
    Sun_Stone.png Sun Stone: 2/sec
    Moon_Stone.png Moon Stone: 2/sec
    Celestial_Stone.png Celestial Stone: 2/sec
    Regeneration.png Regeneration (Buff): 2/sec
    Campfire_(buff).png Campfire: 5/sec
    Heart_Lamp_(buff).png Heart Lantern: 5/sec

    Let's Buff it (1 of 2 ways):

    Band_of_Regeneration.png Band of Regeneration: 1.5/sec
    Charm_of_Myths.png Charm of Myths: 4/sec

    Buff 2:
    Band_of_Regeneration.png Band of Regeneration: 0.25/sec (Increases by 0.05 for every second out of combat)
    Charm_of_Myths.png Charm of Myths: 0.5/sec (Increases by 0.1 for every second out of combat)

    The next Accessory:
    Honey_Comb.png Honeycomb: Releases Bees that deals 7 Damage
    Sweetheart_Necklace.png Sweetheart Necklace: Releases Bees that deals 7 Damage, and increases movement speed by 50% when damaged for
    Bee_Cloak.png Bee Cloak: Releases Bees when damaged that deals 7 damage, and releases stars.

    These accessories are weak, and no one really ever wants to use them. So, 1/3 Buffs:

    Buff 1:
    Honey_Comb.png Honeycomb: Releases Bees that deals 14 Damage
    Sweetheart_Necklace.png Sweetheart Necklace: Releases Bees that deals 20 Damage
    Bee_Cloak.png Bee Cloak: Releases Bees that deals 30 Damage

    Buff 2 (Ignores Armor):
    Honey_Comb.png Honeycomb: Releases Bees that deals 0.5% of the enemy's max health.
    Sweetheart_Necklace.png Sweetheart Necklace: Releases Bees that deals 1.5% of the enemy's max health.
    Bee_Cloak.png Bee Cloak: Releases Bees that deals 3% of the enemy's max health.

    Buff 3 (Ignores Armor):
    Honey_Comb.png Honeycomb: Releases Bees that deals 5% of the enemy's Armor.
    Sweetheart_Necklace.png Releases Bees that deals 15% of the enemy's Armor.
    Bee_Cloak.png Releases Bees that deals 30% of the enemy's Armor.

    The next Accessory (And Final):
    Hand_Warmer.png Hand Warmer: Immune to Chilled Debuff.

    No one will really want to use this. Hopefully no one will. 1 of 2 Buffs.

    Buff 1:
    Hand_Warmer.png Hand Warmer: Immune to Chilled Debuff, -10% (or 20%) Damage from Cold Sources

    Buff 2:
    Hand_Warmer.png Hand Warmer: Immune to Chilled Debuff, +15% Damage to Cold Sources

    That's it for now.
     
    Snickerbobble likes this.
  2. Baconfry

    Baconfry Official Terrarian

    Pixel likes this.
  3. Snickerbobble

    Snickerbobble Headless Horseman

    The problem with bees dealing a percentage of enemies' HP are bosses. As you release a lot of bees, you could take off half of Plantera's HP in just a couple of seconds from bees alone. Also, Buff 1 for honey comb stuff would be very OP for pre-hardmode, as most enemies have about 100 or less HP. Buff 3 is interesting, though it'd be kinda weird how bees deal more damage to enemies with more defense than to those with less (bees only doing a couple points against goblins but dealing dozens to blue armored bones).