So I myself have basically no idea what a smart use of logic gates looks like, so please help me like a five year old.
Within an adventure map I'm currently working on there's something that the player can activate after a certain amount of time
has passed - through a player sensor. That's this part I made with the little skill I have:
The blue wire on the bottom is then supposed to be connected to a randomizer which has to always choose one option from around 10-15 (I'm not sure as of now).
I've usually seen setups like this:
But that's somehow not working. It sometimes doesn't activate an option at all or multiple at once, or did I do something wrong there?
And no, I don't really understand how it works.
So, if someone could help me I would thank you very much and maybe give you a hug if you ask nicely.
Within an adventure map I'm currently working on there's something that the player can activate after a certain amount of time
has passed - through a player sensor. That's this part I made with the little skill I have:
The blue wire on the bottom is then supposed to be connected to a randomizer which has to always choose one option from around 10-15 (I'm not sure as of now).
I've usually seen setups like this:
But that's somehow not working. It sometimes doesn't activate an option at all or multiple at once, or did I do something wrong there?
And no, I don't really understand how it works.
So, if someone could help me I would thank you very much and maybe give you a hug if you ask nicely.
Last edited: