System.NullReferenceException: Object reference not set to an instance of an object.
at TAPI.TileDef.GetCodeHandler(System.Int32 type)
at TAPI.TileDef.GetCodeHandler(System.Int32 x, System.Int32 y, System.Boolean wallCode = False)
at Terraria.WorldGen.KillTile(System.Int32 i, System.Int32 j, System.Boolean fail = False, System.Boolean effectOnly = False, System.Boolean noItem = False)
at Terraria.WorldGen.JungleRunner(System.Int32 i, System.Int32 j)
at Terraria.WorldGen+<>c__DisplayClass8c.<generateWorld>b__d()
at TAPI.WorldGenTask+Action.Generate()
at Terraria.WorldGen.generateWorld(System.Int32 seed = -1)
at Terraria.WorldGen.worldGenCallBack(System.Object threadContext)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(System.Object state)
at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()