I'm working on an, at the moment, nameless (possibly) series of adventure maps that are meant to be played after one another where I will make my own boss fights and have fun ways to make bosses harder, what I need help with is:
- Ideas for ways to make certain bosses harder, but make sense with the story.
- Ideas for the story of the map.
- Help with wiring. (i don't think i'm good at all.)
- Criticism with buildings.
+ more in the future maybe