neko
Empress of Light
Neko's Tweak Mod
Adds several vanilla quality of life and balance changes
Current Features so far:
Some are WIP until tmod 1.4 gets released
@Alaron
Placed buff items working similar to campfires
@JohannSimm
Summoner weapon sounds & Dryad/Steampunker selling crimson/corruption stuffs
@Coolqwerts
Obsidian armor set as Summoner Armor
@Mint Coffee
Ninja set as a summoner armor
@Nakano15
Mining set earlier where its more useful & preboss pickaxes able to mine obsidian(WIP)
@qwerty3.14
Flesh knuckles & its tinkers having more defense (WIP)
@TobiasAmaranth
Being able to store items in fake/trapped chests (WIP)
@BlueCorvid & @VDragunov
pygmy necklace pre hardmode
@DenizenBlack
Shiba Inu Pet with fluffy cheeks (WIP)
Placed buff items working similar to campfires
@JohannSimm
Summoner weapon sounds & Dryad/Steampunker selling crimson/corruption stuffs
@Coolqwerts
Obsidian armor set as Summoner Armor
@Mint Coffee
Ninja set as a summoner armor
@Nakano15
Mining set earlier where its more useful & preboss pickaxes able to mine obsidian(WIP)
@qwerty3.14
Flesh knuckles & its tinkers having more defense (WIP)
@TobiasAmaranth
Being able to store items in fake/trapped chests (WIP)
@BlueCorvid & @VDragunov
pygmy necklace pre hardmode
@DenizenBlack
Shiba Inu Pet with fluffy cheeks (WIP)
- Muramasa damage changed to 26
-Merchant now sell the full mining set so its achievable early on while its still useful
- A more linear fishing rod progression with buffs/nerfs to all rods, better early rods
- Adds corruption/crimson/event Items all the time for NPCs
- Steampunker will always sell the mechanic's fishing rod
- "Wet" debuff from water & "slimed" debuff when hit by a slime
( purely visual debuffs, without any side effects)
- Living Tree & Pyramid chest loot from fishing crates *WIP, need tmod v1.4*
(Finch staff & Sandstorm in a Bottle etc)
- Finch Staff knockback changed from 4 to 0, damage changed from 7 to 9 *WIP, need tmod v1.4*
- Spider Mask now only give minion damage & Dryad sells pygmy necklace pre hardmode
- The ninja armor now gives 20% summon damage instead of movement speed as its set bonus
- The obsidian armor now have a set effect giving 30% summon damage
Additionally the helm,shirt,pants give 5,10 & 5 % summon damage respectively
- Worm Scarf now has 2 defense along with the 17% damage reduction
- Some summoner weapon sound changes so they fit their weapons better
- Feral claws now give "melee autoswing" instead of melee speed
(Melee Autoswing also applies to summoner whips)
- Titan glove now give "12% increased melee speed"
- Fire gauntlet melee damage & speed increased from 10% to 12%
- Reaver Shark Use time changed from 22 to 19 (Slightly faster)
- Shackle now gives a small amount of aggro when equipped & also have the tooltip "Enemies are more likely to target you"
- Ivy whip renamed to "Ivy hook" to prevent confusions with the summoner whip weapons
- Jungle Mimic can can be spawned manually by placing a temple key inside an empty chest
(drops temple traps)
- Trapped/fake Chests now work like Dead Man's Chests and can be used for storage *WIP, need tmod v1.4*
Everything below here might change a bit or get removed
Fishing related:
- Living Tree loot in forest biome crates
- Pyramid chest loot will be in oasis biome Crates
- Fledgling Wings obtainable from Titanium crates in hardmode
(So its not Journey mode exclusive, and still not obtainable before other wings to break balance)
- Increased chance for Water Walking Boots & Lava Charm from Ocean & Lava crates respectively
(To reduce the grind/rng for Terraspark Boots)
- Obsidian & Hellstone crates from lava can give "Hotline Fishing Hook"
- Corrupt,Defiled,Crimson & Hematic crates now have a chance to give Bloody tear & Chum Caster
(Makes it possible to get bloody tears when no blood moons are happening from evil biome fishing)
Weapon/Armor/Accessorie related:
- Ninja & Obsidian Outlaw set becoming a summoner armor
- Flesh Knuckles,Berserker's Glove & Hero Shield defense changed from 7 to 10
(Evens it out a bit compared to Putrid scent "worth" wise)
NPC related:
- Jungle Mimic can spawn in post plantera Underground Jungle, drops temple traps
(can be spawned manually by placing temple key inside an empty chest, Has a jungle mimic banner)
Buff related:
- Preserve summoner minion buffs on/after death
Item/crafting related:
- Hellforge,Adamantite Forge & Titanium Forge now also work like demon/crimson altars for crafting boss summons
- Cell phone now makes a portal like "potion of return" when you go back home
(Recall & Return potions still have a faster "use time" to keep them useful)
(On/off toggle in game QoL)
- Obsidian block mining power requirement changed from 65% to 55%
(bone/gold/plat or better, so its possible to break pre bosses without requiring bombs)
Custom items:
- Bottomless honey bucket
- Honey sponge
- corruption/crimson version of mud/jungle blocks
(Keeping the jungle biome active even if it gets infected by an evil biome)
- Make [Ambient objects](https://terraria.wiki.gg/Ambient_objects) lootable/placeable as furniture
Fishing related:
- Living Tree loot in forest biome crates
- Pyramid chest loot will be in oasis biome Crates
- Fledgling Wings obtainable from Titanium crates in hardmode
(So its not Journey mode exclusive, and still not obtainable before other wings to break balance)
- Increased chance for Water Walking Boots & Lava Charm from Ocean & Lava crates respectively
(To reduce the grind/rng for Terraspark Boots)
- Obsidian & Hellstone crates from lava can give "Hotline Fishing Hook"
- Corrupt,Defiled,Crimson & Hematic crates now have a chance to give Bloody tear & Chum Caster
(Makes it possible to get bloody tears when no blood moons are happening from evil biome fishing)
Weapon/Armor/Accessorie related:
- Ninja & Obsidian Outlaw set becoming a summoner armor
- Flesh Knuckles,Berserker's Glove & Hero Shield defense changed from 7 to 10
(Evens it out a bit compared to Putrid scent "worth" wise)
NPC related:
- Jungle Mimic can spawn in post plantera Underground Jungle, drops temple traps
(can be spawned manually by placing temple key inside an empty chest, Has a jungle mimic banner)
Buff related:
- Preserve summoner minion buffs on/after death
Item/crafting related:
- Hellforge,Adamantite Forge & Titanium Forge now also work like demon/crimson altars for crafting boss summons
- Cell phone now makes a portal like "potion of return" when you go back home
(Recall & Return potions still have a faster "use time" to keep them useful)
(On/off toggle in game QoL)
- Obsidian block mining power requirement changed from 65% to 55%
(bone/gold/plat or better, so its possible to break pre bosses without requiring bombs)
Custom items:
- Bottomless honey bucket
- Honey sponge
- corruption/crimson version of mud/jungle blocks
(Keeping the jungle biome active even if it gets infected by an evil biome)
- Make [Ambient objects](https://terraria.wiki.gg/Ambient_objects) lootable/placeable as furniture
Download:
Available in the Mod Browser
& at
GitHub
Feel free to give suggestions/feedback, might add/change stuffs if i like something
Signature Banner code, if you want to help spread the word about this mod
Code:
[URL=https://forums.terraria.org/index.php?threads/nekos-tweak-mod.93711/][IMG]https://raw.githubusercontent.com/Nekololizu/NekoTweakMod/master/IconBannerArt/NekoTweakModBanner.png[/IMG][/URL]
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