Neojin
Terrarian
I uploaded a fix. Hopefully it works better. Devices has not been tested in multiplayer, but if you encounter any issues and report them here I'll do my best to address them.Great mods you have here Neojin! I did however find an issue with NeoDevices in multiplayer. If you try and put a material in the Guide's box (to show you the recipes), the client crashes instantly (the dedicated server keeps running fine though). This happens with all materials I've tried: stone blocks, torches, leather, etc. I'm also quite sure it's NeoDevices as it didn't happen anymore after I disabled NeoDevices.
Strangely, it only occurs when playing in Full Screen. Go Windowed and the problem disappears. It might have something to do with OffscreenTiles and such. I had to offset their placement to make it look right in windowed mode. I didn't realize I was messing it up for full screen. I'll look into a fix.Time to play a game of...
The reason they're there in the first place is to make them appear lit. The game draws all tiles using the color (which gives brightness as well) of the area. So a timer that is turned on in complete darkness will be completely black. To make the numbers glow, you draw over the tile using Color.White (which is akin to full brightness). Now the timer numbers appear to glow even in complete darkness.
I was referring to including the sprites you made in the upcoming Master Crafter update. I did kind of smush my sentences together.I heard you were almost done on the wireless devices @Neojin, but I'm not sure I was involved into the mechanical part in any way.
I just did things for the EverBiome Items and the Infuser that's all.
Or...will you include them in the next update, along with the wireless stuff ?
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Also included in the update...
- Rubber Bullets
- Rubber Arrows
- Express Conveyor, twice as fast as regular conveyor